THE LIFE OF A LONE ELECTRON
Written by Gareth Pitchford
Walk Through by Dorothy Millard (Spectrum Version)

Notes
•	CHARGE tells whether you are + or -.
•	Eat Black Pill (changes to -).
•	Eat Red Pill (changes to +)

Walk Through
(Start by your crashed orbital), EXAMINE ORBITAL (a complete write off), SEARCH ORBITAL (discover a pill bottle), GET BOTTLE, EXAMINE BOTTLE, EXAMINE ORBITAL (there is a bonnet at the front), OPEN BONNET (see engine), EXAMINE ENGINE (see fanbelt), REMOVE FANBELT, N, NW, (outside neutron), EXAMINE DOOR, EXAMINE NEUTRON, N (entrance hall), N (hear buzzing noise), LISTEN (hear TV and people talking so don’t go east into the living room), EXAMINE STAIRS (beneath them you see a cupboard), EXAMINE CUPBOARD, SEARCH CUPBOARD, GET HOOVER,  EXAMINE HOOVER (has two buttons green and blue), W (kitchen), EXAMINE CUPBOARD (has a combination lock), EXAMINE DRAWER, OPEN DRAWER, SEARCH DRAWER (find a plastic bag), GET BAG, EXAMINE BAG, E.

U, W (bedroom), EXAMINE WARDROBE, SEARCH WARDROBE, GET SUIT, EXAMINE SUIT (crumpled), EXAMINE BED, E (landing), LISTEN (hear baby), EMPTY BOTTLE (of pills), EXAMINE PILLS (four black and four red), E (baby’s room who starts to wail and if you delay his parents will discover you), OPEN WINDOW, GIVE BLACK PILL (baby is floating), PUSH BABY (out of the window… the room falls silent), SEARCH CRADLE (find a sweet packet), GET SWEET, EXAMINE SWEET (fizzy sherbet), TIP SHERBET IN BAG, DROP PACKET, W, D, S (entrance hall), S (back outside), SE, S.

W, W (park), EXAMINE BENCH, EXAMINE LADY, TALK LADY (hot and bothered), FAN LADY (using fanbelt – she gives you the jumper she was knitting), DROP FANBELT, EXAMINE JUMPER, EXAMINE SHRUB (ignore the creature), W (bandstand), LISTEN, EXAMINE CREATURE, SEARCH BANDSTAND, GET TRUMPET, EXAMINE TRUMPET, W (“grassy bit”), EXAMINE QUARK (glows), CATCH QUARK IN BOTTLE, E, N (clearing), CLIMB TREE, EXAMINE TREE, EXAMINE LEAVES, SEARCH LEAVES (find a golden leaf), GET LEAF, EXAMINE LEAF, EXAMINE GAP, S, E. E.

S (meet a female electron standing on the corner), EXAMINE ELECTRON, SAY HELLO, SEARCH ELECTRON, S, SW (field), S, E (meet dog), EXAMINE DOG, DROP JUMPER (dog chases it), SEARCH BIN (find a paper), EXAMINE PAPER (reads 0514), W, N, NE, N, N, E, N, NW, N, N, W (kitchen), TYPE 0514 (hear a click), OPEN CUPBOARD, SEARCH CUPBOARD (you find a pi), GET PI, EXAMINE PI, E, S, S, SE.

S, W, S, S, SW, S, E, SWIM (swimming in lake), EXAMINE LAKE (find a pebble on the bottom), EXAMINE PEBBLE, SWIM E (bank), SE, S (door), S (into laboratory), EXAMINE EQUIPMENT, PUSH BENCH (find a nozzle), GET NOZZLE, EXAMINE NOZZLE, ATTACH NOZZLE TO HOOVER (prevents the antimatter escaping later), W (meet Matthew Einstein, EXAMINE MATTHEW, GIVE GOLD LEAF (he gives you a box in return), EXAMINE BOX (has a single button), W (west end of laboratory), EXAMINE MATERIALS (find an ion), GET ION, ION SUIT, WEAR SUIT (are now suitably dressed to enter the nightclub), DROP ION, E, E, N, N, NW, SWIM, SWIM N, W, N, NE, EXAMINE NIGHTCLUB, EXAMINE BOUNCERS, E (into nightclub), LISTEN, DANCE, E (meet Baron Bonnie Von Clyde), SIT (the Baron asks if you’ve got it), SAY YES, GIVE BAG (he hands you a wad of money), W, W.

N (street corner), GIVE MONEY (the female electron turns out to be an undercover cop and you are thrown in jail), EXAMINE BARS, EXAMINE FOOD, SEARCH FOOD (find a small computer chip), GET CHIP, EXAMINE CHIP, PRESS BUTTON ON BLACK BOX (a portal appears), GO PORTAL (you find yourself at infinity), GO PORTAL (to clearing), S, E, E, S, S, SW, S, E, SWIM, SWIM E, SE, S, S (laboratory), W, W,  EXAMINE EQUIPMENT (see a small slot), INSERT CHIP IN SLOT (a black hole appears in the western wall), W (it’s dark here so you must be carrying the glowing quark in the bottle -  you are in another dimension), EXAMINE HOLE, EXAMINE ANTIMATTER (don’t try to get it), PRESS GREEN BUTTON (on the Hoover which sucks up the antimatter), E, E, E, N, N, NW, SWIM, SWIM N, W, N, NE, N, N.

W, W, N (clearing), PRESS BUTTON ON BLACK BOX (portal appears), GO PORTAL (infinity), W (petrol station), EXAMINE PUMPS, FREE QUARK, FREE QUARK, FILL BOTTLE WITH PETROL, W (roadworks), EXAMINE WORKMEN (hungry), GIVE PI (you are given a spray can in return), GET CAN, EXAMINE CAN, E, E, GO PORTAL (to clearing), S, E, E, 

E, N, NE (outside proton), EXAMINE DOOR, PRESS BLUE BUTTON (the antimatter explodes blowing a hole in the door),  DROP HOOVER, N (a strange force prevents you going through the door), EAT BLACK PILL, N (into proton), N, EXAMINE WINDOW, INSERT PEBBLE IN TRUMPET, BLOW TRUMPET (the pebble smashes the window), CAN FLOOR (you spray it with red paint), EAT RED PILL (you soot up into the air and out of the window, landing on the proton roof where you see a new orbital), EXAMINE ORBITAL (has no fuel), FILL ORBITAL (with petrol), GO ORBITAL, FLY ORBITAL (you return home).

Well done.
You have completed Life of a Lone Electron.