PAW Database : snail.z80 Extracted by UNPAWS v2.1 General data ------------ Locations 39 Objects 36 Messages 238 System messages 88 Processes 16 Character sets 1 Default character set 1 Default ink color 6 Default paper color 0 Default flash state 0 Default bright state 0 Default inverse state 0 Default over state 0 Default border color 0 Database version 0 Database compressed Snapshot type Z80 48K Basic48 -------------------------------------------------------------------------- Vocabulary ---------- * 1 RESERVED S 2 Noun SOUTH 2 Noun TO 2 Preposition AND 2 Conjunction THEN 2 Conjunction IT 2 Pronoun THEM 2 Pronoun E 3 Noun EAST 3 Noun FROM 3 Preposition W 4 Noun WEST 4 Noun IN 4 Preposition N 5 Noun NORTH 5 Noun OUT 5 Preposition NW 6 Noun THROU 6 Preposition SE 7 Noun OVER 7 Preposition SW 8 Noun UNDER 8 Preposition NE 9 Noun BY 9 Preposition DESCE 10 Verb D 10 Noun DOWN 10 Noun ON 10 Preposition ASCEN 11 Verb U 11 Noun UP 11 Noun OFF 11 Preposition AT 12 Preposition EXCEP 13 Preposition I 14 Noun INVEN 14 Noun NORMA 14 Preposition BEHIN 15 Preposition GET 20 Verb TAKE 20 Verb ALL 20 Noun LOT 20 Noun EVERY 20 Noun PUT 21 Verb DROP 21 Verb REMOV 22 Verb WEAR 23 Verb R 24 Verb REDES 24 Verb QUIT 25 Verb STOP 25 Verb SAVE 26 Verb LOAD 27 Verb RAMSA 28 Verb RS 28 Verb RAMLO 29 Verb RL 29 Verb SAY 31 Verb ASK 31 Verb TALK 31 Verb SPEAK 31 Verb PICS 32 Verb X 33 Verb EX 33 Verb EXA 33 Verb EXAM 33 Verb READ 33 Verb EXAMI 33 Verb L 34 Verb LOOK 34 Verb UNLOC 35 Verb GIVE 36 Verb BUY 37 Verb TUG 38 Verb PULL 38 Verb POUR 39 Verb FEEL 40 Verb UNBLO 40 Verb REAC 40 Verb INSER 41 Verb RIP 42 Verb TEAR 42 Verb TIE 43 Verb OPEN 44 Verb CLOSE 45 Verb THROW 46 Verb UNWRA 47 Verb SIT 48 Verb PICK 49 Verb DRINK 50 Verb TURN 51 Verb HIDE 52 Verb MOVE 53 Verb LINK 54 Verb JOIN 54 Verb BEND 55 Verb SING 56 Verb SHOUT 56 Verb KISS 57 Verb FILL 58 Verb PRESS 59 Verb LISTE 60 Verb KEY 60 Noun WAIT 61 Verb CARD 61 Noun CREDI 61 Noun ROLL 62 Verb BOWL 62 Verb LAMP 62 Noun EAT 63 Verb COIN 63 Noun HELP 64 Verb SWORD 64 Noun EXCAL 64 Noun SCORE 65 Verb TURNS 65 Verb MUG 65 Noun BEER 65 Noun GARET 66 Verb HELLO 66 Verb BALL 66 Noun STRIN 66 Noun WOOL 66 Noun KILL 67 Verb SHEET 67 Noun CLIMB 68 Verb PILLO 68 Noun SHIT 69 Verb CRAP 69 Verb ROPE 69 Noun WANK 70 Verb CASTL 70 Noun SCOTT 71 Verb DENYE 71 Verb GATE 71 Noun CUNT 72 Verb BLEAK 72 Noun NIGHT 72 Noun KNIGH 72 Noun OBJEC 73 Noun PISS 74 Verb FUCK 74 Verb SHOPK 74 Noun TEST 75 Verb DRIVI 75 Verb TREE 75 Noun TREES 75 Noun EXAMS 76 Verb STONE 76 Noun SAM 77 Verb GORDO 77 Noun KAYTE 78 Verb BED 78 Noun DEL 79 Verb DELBE 79 Verb HAMST 79 Verb FIRE 79 Noun FIREP 79 Noun CUT 80 Verb CHIMN 80 Noun UNTIE 81 Verb WINDO 81 Noun SWIM 82 Verb BEACH 82 Noun SAND 82 Noun LAKE 83 Noun OIL 84 Noun HAND 85 Noun CRYST 86 Noun BIRO 87 Noun BUCKE 88 Noun WATER 88 Noun PAPER 89 Noun CLIPS 89 Noun CLIP 89 Noun CHAIN 90 Noun WALKM 91 Noun FLOWE 92 Noun DANCI 92 Noun PG 93 Noun BOX 93 Noun TOPS 93 Noun COUPO 94 Noun MOUSE 95 Noun CHEES 96 Noun PARCE 97 Noun BOOTS 98 Noun PHOTO 99 Noun HANDL 100 Noun SEED 101 Noun BIRDS 101 Noun BUTTO 102 Noun CHEST 103 Noun ELEPH 104 Noun GRASS 105 Noun LADDE 106 Noun GIANT 107 Noun PRINC 108 Noun DESK 109 Noun STUFF 110 Noun NOTHI 111 Noun BUSHE 112 Noun SIGN 113 Noun SIGNP 113 Noun DOOR 114 Noun POTS 115 Noun PANS 115 Noun COOKE 115 Noun BIN 116 Noun DOG 117 Noun FOOT 118 Noun STAIR 119 Noun TABLE 120 Noun CHAIR 121 Noun ARMCH 121 Noun MONST 123 Noun SLAYE 123 Noun POST 124 Noun POSTB 124 Noun HOLE 125 Noun WELL 126 Noun LOCK 127 Noun GAP 128 Noun CUPBO 129 Noun PLAY 130 Noun SMALL 130 Adjective ALLEY 131 Noun BIG 131 Adjective LARGE 131 Adjective HOOK 132 Noun FISH 132 Noun OLD 132 Adjective ADVER 133 Noun NEW 133 Adjective SHOP 134 Noun HARD 134 Adjective TV 135 Noun TELE 135 Noun TELEV 135 Noun SOFT 135 Adjective SHORT 136 Adjective LONG 137 Adjective IRON 138 Adjective ROYAL 139 Adjective QUICK 140 Adverb SILVE 140 Adjective SLOWL 141 Adverb PLAST 141 Adjective QUIET 142 Adverb LOUDL 143 Adverb CAREF 144 Adverb SOFTL 144 Adverb GENTL 144 Adverb _ 255 RESERVED -------------------------------------------------------------------------- MESSAGES -------- Message 0 . Message 1 It is a large iron key. Message 2 It is your flexible friend accepted by all good Adventure supply shops. Message 3 It is an old, oil lamp. Message 4 On one side of the coin is a picture of a gargoyle while on the other is a scantily clad elf (oo-er!). Message 5 It is good, strong beer made using Gordo's special ingredient. Message 6 It is the fabled {16}{3}{19}{1}Excalibur{16}{6}{19}{0}, whose magical powers are legendary. Message 7 A ball of stylish, woollen thread of a colour much talked about in fashionable circles. Message 8 As seen in '{16}{3}{19}{1}Arnold The Adventurer{16}{6}{19}{0}'. We've reused them to save time and above all - money! Message 9 It's an ordinary pillow, though it seems a bit lumpy. Message 10 It consists of several sheets cunningly tied together. Message 11 It reminds you of the ones in all those {16}{3}{19}{1}Disney{16}{6}{19}{0} movies! Message 12 It is a huge iron gate which will look familiar to any Delbert games fans. Message 13 The Bleak Knight says, "{16}{4}{19}{1}Never accept a job to star in a bog-standard adventure!{16}{7}{19}{0}". Message 14 He's kicked the proverbial bucket. And the mop. And spilt the water everywhere. Yeah, he's pretty dead. Message 15 They're real collectors items. Among them you can see the wristband used in '{16}{3}{19}{1}The Pawn{16}{6}{19}{0}', the rope used in '{16}{3}{19}{1}The Hobbit{16}{6}{19}{0}', and many more. They're way out of your credit limit though. Message 16 He looks just like the one out of '{16}{3}{19}{1}Mr Benn{16}{6}{19}{0}'! Message 17 I'd buy it if I were you. Message 18 Just scenery... and pretty tatty scenery at that. Message 19 An inscription on it reads,^{7}"{16}{4}{19}{1}Whoever pulls this here sword out of this here stone will be crowned King Of England or somethink!{16}{6}{19}{0}". Message 20 He's an old adventurer who always enjoys a good yarn. Message 21 On it you find several stained sheets and a pillow... Message 22 It's handily positioned underneath the chimney. Message 23 It's a long shaft which goes up to the roof. Message 24 It appears to be blocked. Message 25 Outside, several metres below, you can see a sandy beach. Message 26 You don't like sand. It's coarse and rough and irritating. Message 27 As used in an advert for a certain beer. Message 28 The Bleak Knight says, "{16}{4}{19}{1}Wait a minute. According to my contract I'm not allowed to let you do that.{16}{6}{19}{0}" He bashes you on the head. Message 29 You unlock the gate and walk through... Message 30 The Bleak Knight watches as you smash into the iron gate blocking the way north. Message 31 You smash into the iron gate blocking the way north. Message 32 You give the beer to the Knight.^{7}"{16}{4}{19}{1}Cheers!{16}{6}{19}{0}" he says. "{16}{4}{19}{1}This job is thirsty work.{16}{6}{19}{0}" It's not long before Gordo's secret ingredient takes effect and the Bleak Knight drops dead... Message 33 You don't have enough money! Message 34 With a quick, "{16}{4}{19}{1}Does you does or does you don't?{16}{6}{19}{0}" you pass the credit card to the shopkeeper. He swipes the card (quite literally) and gives you the lamp. Message 35 Your credit limit doesn't extend that far. Why would you want to buy them anyway? Message 36 "{16}{4}{19}{1}What would Sir like to^{7}purchase?{16}{6}{19}{0}" enquires the shopkeeper. Message 37 You grab hold of the sword and give it a tug but it won't budge. Message 38 The sword comes smoothly out of the stone. See, all it needed was a bit of thinkin' - none of that King Of England lark! Message 39 You apply oil to the area where the sword is rusted into the stone. Message 40 What with, fresh air? Message 41 You ask Gordo, "{16}{4}{19}{1}Does you does or does you don't?{16}{6}{19}{0}".^{7}"{16}{4}{19}{1}No, I flippin' well doesn't!{16}{6}{19}{0}" he replies. Message 42 You give Gordo the coin and he gives you a mug of beer. Message 43 You drink the beer and Gordo's special ingredient gets to work. Unfortunately, Gordo's special ingredient consists largely of poison.^{7}When you're dead he empties your pockets as well. Oh dear... Message 44 Gordo always likes a good yarn and he likes your ball of wool as well. In return he gives you a key. Message 45 You push your hand up the chimney. You can feel something blocking it. It is an old bird's nest. In the remains of the nest you find an item the bird must have stolen... Message 46 Not again! Message 47 You get down on your hands and knees and crawl half-way under the bed. You feel around every nook and cranny. The chambermaid, who has just entered, seems amused by this procedure and runs to tell all the customers in the bar about it! Message 48 In a fit of rage, you tear the pillow to shreds. In the ruins of the pillow you find something a previous customer must've hidden there for safekeeping... Message 49 You tie the sheets together to form a makeshift rope. Message 50 You tie the rope to the bed. Message 51 You open the window... Message 52 There's no need. Message 53 To what, exactly? Message 54 You let the rope drop out of the window. Message 55 It dangles down to the floor below. Message 56 It lands in a heap on the beach below. Message 57 You throw the sword into the lake... Message 58 A hand emerges and misses the sword.^{7}"{16}{4}{19}{1}Damn.{16}{6}{19}{0}" mutters {16}{3}{19}{1}The Lady of The Lake{16}{6}{19}{0}. She searches under the water for it, and finally finds the sword and tosses you a coin. "{16}{4}{19}{1}Here's your deposit back. Please call again!{16}{6}{19}{0}"... Message 59 You heroically climb down the rope... Message 60 You struggle back up the rope... Message 61 Where? At what? Through what? Please be more specific, oh all powerful one! Message 62 The location you've just entered seems rather cramped. This is undoubtedly due to the presence of a {16}{3}{19}{1}large dragon{16}{6}{19}{0}, who seems to be breathing a lot of fire around the place. He feels upset at your intrusion and spouts a ball of flames in your direction. Well, you always said you wanted to be cremated... Message 63 It's an ordinary brass door handle. Message 64 It's transparent, hence the crystal bit, and spherical, thus the ball part. There are three small, but deep, round holes in the ball. Message 65 It's a long thin pointed thing capable of producing illegible scrawlings on a suitable surface. Message 66 It's really a very long piece of string. Message 67 The bucket is full of Message 68 water. Message 69 ... erm... well... air! Message 70 They are incredibly useful gadgets which enable you to link several sheets of paper together - their potential use would be greatly increased if you could find some of the darn things when you need them! Message 71 It's a single paper-clip. Message 72 It's a nice little chain made up of linked paper-clips. Message 73 It's a nice little chain made up of linked paper-clips, there is a hook (formed from a bent paper-clip) on the end. Message 74 It's a brand new solar powered personal cassette player with various buttons on it. The earphones are sadly absent but luckily it has built-in microspeakers. Message 75 It's blaring out Erasure's Chorus album. Message 76 There are buttons for eject, rewind etc, but they can't be pressed due to memory restrictions. However, the one marked '{16}{3}{19}{1}PLAY{16}{6}{19}{0}' looks rather promising. Message 77 The perfect gift for the person who won't shut up - it'll keep dancing till they're so brassed off with it that they will finally be quiet (in theory, anyway!). Message 78 The empty box bears the words,^{7}"{16}{4}{19}{1}You'll only get an '{16}{3}{19}{1}eeeeeee{16}{4}' with PG!{16}{6}{19}{0}". On the underside of the box is a coupon. Message 79 It is a coupon to send off for a free plastic '{16}{3}{19}{1}He-Man{16}{6}{19}{0}' sword autographed by {16}{3}{19}{1}Fergus{16}{6}{19}{0}. Message 80 You've filled it in, putting your address as '{16}{3}{19}{1}The Castle{16}{6}{19}{0}'. Message 81 A large boot mark forms a stamp on the coupon. Message 82 It is small, white and rather cute! Message 83 It's {16}{2}{19}{1}Red {16}{6}{19}{0}Leicester! ("{16}{4}{19}{1}Chortle chortle{16}{6}{19}{0}" - as Scott would say!) Message 84 It's just a small silver key, really. Message 85 Listen, I'm sure we all know what birdseed is! Message 86 It's addressed to you and is sword-shaped! Message 87 Like a child at Christmas time you tear open the parcel and wave about the plastic sword found within it. Message 88 It's a plastic '{16}{3}{19}{1}He-Man{16}{6}{19}{0}' sword autographed by '{16}{3}{19}{1}Fergus{16}{6}{19}{0}'. Message 89 They are nice, polished, black boots. Message 90 Photos from a right royal bash. They must have been developed at '{16}{3}{19}{1}Boots{16}{6}{19}{0}' (groan!). Message 91 It's very battered after being used in several previous DTHS adventures. Message 92 It's also locked! Message 93 In the chest you find a crystal ball (ooooh!)... Message 94 Goodness knows what it's doing here! Message 95 In the dent left by the elephant you find a slightly crushed Biro... Message 96 It doesn't look very stable! Message 97 He doesn't look very jolly! Message 98 She says, "{16}{4}{19}{1}One day my PRINCE will come!{16}{6}{19}{0}". Message 99 The princess, not surprisingly, won't let you examine her belongings. Message 100 It's quite ordinary but badly made. Message 101 There is a gap between it and the wall. Message 102 There's lots of stuff on the desk! Message 103 You find a dancing flower... Message 104 It's a fine four-poster bed. One poster says, "{16}{4}{19}{1}Buy {16}{3}Microfair Madness{16}{4}!{16}{6}{19}{0}", the next, "{16}{4}{19}{1}Get {16}{3}Desmond and Gertrude{16}{4}!{16}{6}{19}{0}", then,^{7}"{16}{4}{19}{1}{16}{3}Star Flaws {16}{4}is a must!{16}{6}{19}{0}" and finally, "{16}{4}{19}{1}Don't forget {16}{3}Brian and the Dishonest Politician{16}{4}!{16}{6}{19}{0}". I think you know what we're trying to say! Message 105 You see... erm... nothing! Message 106 They are nice and leafy! Message 107 The signpost says, "{16}{4}{19}{1}Sudden death this way {148}{149}{16}{6}{19}{0}". It swivels ever so slightly in the breeze. Message 108 The door is closed and a small sign on it reads, "{16}{4}{19}{1}Royal Toilet{16}{6}{19}{0}". Message 109 I've told you already - You can't examine them! Don't you listen!!!! Message 110 You find a PG Tops packet at the bottom of the otherwise empty bin... Message 111 It looks very bored - but then so would you be if you had to spend your whole life in this adventure! Message 112 It's sitting watching a dancing flower. Message 113 You dodge it and it stamps down on the floor again. Message 114 It's alright. It's perfectly safe to walk up it... I think!? Message 115 It's ridiculously large - but then, if royalty can't have big tables, who can? Message 116 The bottom of the chairs have little teeth marks on them! Message 117 It's highly sophisticated pseudo-intelligence routine is fully evident in it's communications with you. "{16}{4}{19}{1}Grunt!{16}{6}{19}{0}" it says. Message 118 It's a small envelope-eating monster... well, what do you expect? It's a post-box for goodness sake! What can I possibly tell you of interest about it, eh? I'm sure all you adventurers have come across one at some time or other! Message 119 It's just an ordinary armchair for sitting on. Message 120 Thinking that you've cleverly spotted some subtle hint in the text telling you to sit down you do so... and are annoyed to find that nothing happens! Message 121 It's an old well Message 122 , which has no handle Message 123 . A rope descends down into the inky blackness Message 124 . Down the well you think you can see a silver key Message 125 Only a real dipstick would attempt to go down the well and that's exactly what you try and do. Luckily, a passing adventurer pulls you out, dries you off and places you exactly where you were before... Message 126 Not again, foolish person! Message 127 Through the hole you can see the ladder on the floor of the landing below. Message 128 The ladder is propped up against the hole. Message 129 During the process of coming up the ladder, you appear to have knocked it down... Message 130 You go down. Unfortunately, as the ladder isn't in the correct position (ie it isn't here at all) you go down rather faster than expected. Oh well... Message 131 You pull the rope you tied to the ladder earlier on, and the ladder is slowly raised back to it's correct position. Message 132 You tie the rope to the upper end of the ladder - just in case!... Message 133 You drop the rope as you do not intend taking the ladder for a walk... Message 134 You climb back down the ladder... Message 135 That is slightly difficult, matey, as you haven't got the key. Message 136 You unlock the chest and open it. Message 137 That was a good idea but unfortunately you do not possess the necessary expertise required. Message 138 The mouse walks up to the elephant and whispers in its ear. In microseconds the elephant zooms away.^{7}"{16}{4}{19}{1}What did you say?{16}{6}{19}{0}" you ask the mouse. "{16}{4}{19}{1}Did you threaten to beat it up?{16}{6}{19}{0}".^{7}"{16}{4}{19}{1}You've been watching too many cartoons, mate.{16}{6}{19}{0}" replies the mouse. "{16}{4}{19}{1}I merely told it that there was a special peanut sale going on in town.{16}{6}{19}{0}" With that, the mouse scurries off... Message 139 It is pointing east. Message 140 It is pointing west. Message 141 The giant isn't too pleased by that at all - You'd best get out of here quickly!!! Message 142 The giant grabs hold of you with both hands. Pretty soon you are the size and shape of a pea... Message 143 You move the signpost so that it points in the opposite direction. Message 144 The {16}{4}{19}{1}Jolly {16}{6}{19}{0}(wet){16}{4}{19}{1} Green Giant {16}{6}{19}{0}enters looking for you. He stops, sees the signpost and goes to the Message 145 west. Minutes later he returns and starts looking through the bushes... oh no! Message 146 east. In seconds you hear a shriek and can smell cooked vegetables... Message 147 Not yet! Message 148 "{16}{4}{19}{1}Don't try it adventurer!{16}{6}{19}{0}" he snarls. "{16}{4}{19}{0}{19}{1}I ain't in the mood.{16}{6}{19}{0}" Message 149 She shrieks, "{16}{4}{19}{1}Finally, my PRINTS have come!{16}{6}{19}{0}". She rushes off, conveniently as it happens, out of the location... Message 150 You find some paper-clips... Message 151 You move the bed away from the wall. Message 152 You link the paper-clips to form a chain, then on impulse keep one as a spare. Message 153 You bend the paper-clip so it forms a hook and attach it to one end of the chain. Message 154 The flower has a little dance. Ah, innit sweet? Message 155 You ask the Princess if she's the famous Gertrude.^{7}"{16}{4}{19}{1}Nah, me names 'ilda.{16}{6}{19}{0}" she replies. Message 156 No sex, please. We're British! Message 157 You can't look under the bed. It's one of those with no legs and therefore don't have any space underneath them! Message 158 Under the bed you find a Royal Walkman... Message 159 The handle comes off in your hand!^{7}^{7}You hear someone faintly moaning, "{16}{4}{19}{1}Let me out!{16}{6}{19}{0}", but decide not to pay any attention. After all, that's another adventure! Message 160 There's no way through now! Message 161 In the cupboard you find some cheese... Message 162 I wonder what's inside it? Message 163 Without a pen? Message 164 You do so, in your bestest handwriting! Message 165 ^{7}The dog sees the dancing flower and watches it in amazement. Message 166 The Walkman comes to life! Message 167 The dog snarls as you approach! Message 168 The flower, hearing the music, starts to dance. Message 169 At this moment in time, there's no need to! Message 170 No way. The dog's amused. Let's leave it that way! Message 171 There's no time! Message 172 Don't be silly. The flower will stop dancing and that'll make the dog really mad! Message 173 It's dancing away, without a care in the world! Message 174 The foot crashes down onto the coupon '{16}{3}{19}{1}STAMP{16}{6}{19}{0}'ing it. Message 175 A mouse zips across the floor and nicks the cheese. Message 176 ^{7}The mouse runs away. Message 177 You grab hold of the mouse's tail and pick him up. Message 178 The monster sees the signature on the sword.^{7}"{16}{4}{19}{1}HA HA!{16}{6}{19}{0}" it laughs. "{16}{4}{19}{1}BREAK WIND...nice one, Fergus!{16}{6}{19}{0}". It collapses in a pile on the floor and dies... immediately disappearing in order to save on programming problems... Message 179 You bowl the ball along the alley, and it strikes the western wall. There is a whirr of machinery as the ball disappears into a hole and a gap opens up... Message 180 You are BOWLed over by it! Message 181 For some reason a whole PG Tops packet will not fit into the small opening in the post-box. Message 182 The Royal Mail will not deliver an unstamped coupon! Message 183 Don't be silly - You haven't filled it in! Message 184 You put the coupon in the post-box. Message 185 You violently rip the coupon from the box and carelessly discard the remainder of the packaging. Message 186 You insert the handle into the well so you can operate it. Message 187 There isn't a handle connected to the well! Message 188 The rope winds up and a bucket full of water appears... Message 189 You hook the key out of the well... Message 190 ^{7}A butler enters. "{16}{4}{19}{1}Sir.{16}{6}{19}{0}" he says. "{16}{4}{19}{1}This parcel has arrived for you.{16}{6}{19}{0}" It takes a while for you to realize that he is referring to you and as you hastily take the package you ask him why you haven't seen him before. "{16}{4}{19}{1}Well, quite simply because it would cause too many problems for the programmer, what with memory restrictions and all that, sir.{16}{6}{19}{0}" On saying that, he leaves... Message 191 A man with a Liverpudlian accent enters the room, grabs the birdseed and says, "{16}{4}{19}{1}If there's any eating of birdseed to be done, I'll do it!{16}{6}{19}{0}". He leaves, with the birdseed... Message 192 He's wearing some boots... Message 193 Inside the boots you find some photos... Message 194 {16}{7}There are many different tales of how the {16}{6}{19}{1}Holy Snail{16}{7}{19}{0} was found during the Arthurian age. Ignore all the other stories, this is how it really happened... Message 195 {16}{4}{19}{1}Sir Godfrey de Glastonbury {16}{7}{19}{0}had travelled for many moons to reach Camelot, humble abode of King Arthur.^{7} Arthur had decided to find {16}{6}{19}{1}The Holy Snail{19}{0}{16}{7}, a fabled mollusc that legend told was in a rather large castle on the other side of town.^{7} However, as Arthur was a lazy fat slob who did nothing except sit around eating all day, he decided that our chum Sir Godfrey should do it instead... Message 196 {16}{7}Never being one to pass up a challenge, Sir Godfrey walked off to complete his quest... Message 197 If you liked this game then why not visit the following website...^{7}^{7}{16}{7}{19}{1}http://www.8bitag.com/games/{16}{6}{19}{0} Message 198 You could always cheat and look on the Solution Archive.^{7}^{7}P.S. This game is an extended version of a Level 2 Mini-Game on the 128k version of ^{7}"{16}{4}{19}{1}Microfair Madness{16}{6}{19}{0}", available from D.T.H.S. for {96}2.99. Message 199 {19}{1}{16}{7}There is a bright flash and {16}{3}Marlin The Wizard{16}{7} appears. He hurriedly attempts to put out the flames on his robes using his hat. Message 200 ^{7}"{16}{4}{19}{1}Well done, Sir Godfrey.{16}{7}" he says, grabbing the snail. "{16}{4}I'll take this to King Arthur! You will be well rewarded.{16}{7}" He reaches into his pocket but he's got no loose change, so he merely gives you a swift kick up the bum, and disappears in another bright flash.^{7} Message 201 Message 202 {16}{7}{19}{1}Oh well, who said adventuring paid?... Message 203 {16}{3}{19}{1}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}^{7} {16}{7}CONGRATULATIONS^{7} {16}{3}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}^{7}^{7}{16}{5} You have completed the game!^{7}^{7}If you enjoyed it, why not send an sae to D.T.H.S. for a current price list of available titles.^{7}^{7}(You won't get a response these days... but you could try it anyway!)^{7}^{7} Message 204 The mouse scurries off! Message 205 The monster punches you in the mouth and stomach, then kicks you on the shins. You take it that he doesn't intend to let you pass! Message 206 Steaming ying tongs and assorted welcomes to you all! Both Scott and I hope you get as much pleasure out of the game as we had creating it. Scott says that you can get that much pleasure by putting one of your appendages in a blender (He's only joking - I think!)^{7}^{7}{16}{3}{19}{1}Watch out for more DTHS games coming very, very soon... Message 207 Thanks to Barbara G. for her playtesting, to Tim Kemp, Ian Osbourne, Mandy Rodrigues for their support (I shall always wear it!)^{7}{16}{4}{19}{1}^{7}Special thanks to Phil Glover for his help with my SAM 512K.^{7}{16}{5}{19}{0}^{7}And a few general hellos to^{7}Tony C., Peter G., Selina S., Dave Ledbury and anyone who knows me (and will admit to it!)^{7}^{7}{16}{3}{19}{1}Lastly, many thanks to Scott Denyer of DTHS for enabling me to get my designs off paper and into the computer (and managing to add little touches himself!) Message 208 You, as Sir Godfrey, don't think that would be cricket. Message 209 You climb out of the window and swear loudly, in a very un-knightly manner, for the ground which you had expected to stand on is in fact many, many metres below your feet. Due to the law of gravity, this situation does not last long and you crash into the ground and perform your unmistakable impersonation of a pizza... Message 210 Less talk, more do! Message 211 That's very un-knightly! Message 212 No thanks! My right hand's had enough exercise this week! Message 213 Never 'eard of 'im. Message 214 Keep your comments about the game to yourself! Message 215 You would, but the hatch in your armour has rusted over. Message 216 The score so far is:-^{7}^{7}DVLC 4 G.PITCHFORD 0. Message 217 Don't mention my mock A-Levels! Message 218 Hello to all SAM owners! Message 219 To my dear little sister... Message 220 {16}{4}GET LOST! Message 221 1992 - The Year Of The Hamster! Message 222 There's no need to! Message 223 The sword is blunt. Message 224 It's not as easy as that. Message 225 There is nothing else up the chimney. Message 226 Best leave that where it is for now. Message 227 Where? Message 228 Everything in the shop window was a thing that somebody had once lost. Or had been stolen by a large pink & white cat. Message 229 The sword is heavily rusted in place. So that's why nobody has ever managed to pull it out! Message 230 You're worried you'd be mistaken for a whale! Message 231 Gordo says, {16}{4}{19}{1}"Are you going to buy a drink or what?"{16}{6}{19}{0} Message 232 {16}{4}{19}{1}"Talk is cheap,"{16}{6}{19}{0} says the shopkeeper, {16}{4}{19}{1}"Unlike my wares."{16}{6}{19}{0} Message 233 The Knight doesn't seem that interested in small talk. Message 234 It's showing old episodes of Knight Rider. It's a behind the scenes documentary about the ludicrous requests made by participants at a tournament. Message 235 You may need to get a bit more violent with it. Message 236 It's pushed right up against the wall. Message 237 There might be something down there. -------------------------------------------------------------------------- SYSTEM MESSAGES --------------- System Message 0 It's too dark to see anything. System Message 1 ^{7}{16}{6}I can also see... System Message 2 ^{7}{16}{4}What now?^{7} System Message 3 ^{7}{16}{4}What next?^{7} System Message 4 ^{7}{16}{4}What should you do now?^{7} System Message 5 ^{7}{16}{4}What should you do next?^{7} System Message 6 You look astonished at that suggestion!^{7} System Message 7 You notice no exits in that direction.^{7} System Message 8 That won't achieve anything.^{7} System Message 9 {16}{6}You have... System Message 10 {16}{7}(worn) System Message 11 {16}{7}Nothing of importance.^{7} System Message 12 ^{7}{16}{4}Is it really time for Sir Godfrey to end his fabled quest?^{7} System Message 13 ^{7}{16}{4}Will Sir Godfrey attempt to find {16}{6}{19}{1}The Holy Snail{16}{4}{19}{0} again?^{7} System Message 14 {16}{3}{19}{1}Alas, the end is nigh...^{7} System Message 15 {16}{7}OK. System Message 16 {16}{7}The tale unfolds...^{7} System Message 17 {16}{5}You have taken System Message 18 {16}{5} turn System Message 19 {16}{5}s System Message 20 {16}{5}.^{7} System Message 21 {16}{5}You have scored System Message 22 {16}{5}%^{7} System Message 23 You aren't wearing one of those.^{7} System Message 24 You cannot! You're wearing the _.^{7} System Message 25 You already have the _.^{7} System Message 26 You can't see that!^{7} System Message 27 You can't carry any more.^{7} System Message 28 You don't have one of those.^{7} System Message 29 You are already wearing the _.^{7} System Message 30 Y System Message 31 N System Message 32 ^{7}{16}{7}The tale continues... System Message 33 {16}{4}{144} System Message 34 {16}{4}{145}{16}{7}{19}{1} System Message 35 ^{7}Time passes...^{7} System Message 36 You pick up the _.^{7} System Message 37 You wear the _.^{7} System Message 38 You remove the _.^{7} System Message 39 You drop the _.^{7} System Message 40 You can't wear the _.^{7} System Message 41 You can't remove the _.^{7} System Message 42 You can't remove the _. Your hands are full.^{7} System Message 43 The _ weighs too much for you!^{7} System Message 44 The _ is in the System Message 45 The _ isn't in the System Message 46 , System Message 47 and System Message 48 .^{7} System Message 49 You don't have the _.^{7} System Message 50 You aren't wearing the _.^{7} System Message 51 .^{7} System Message 52 There isn't one of those in the System Message 53 nothing.^{7} System Message 54 Type in name of file:^{7} System Message 55 . System Message 56 . System Message 57 . System Message 58 . System Message 59 . System Message 60 . System Message 61 It is full of oil. System Message 62 {16}{6}{19}{1}{146}{146}{146}{146}{146}{146}{146}{146}{146}^{7} {16}{2}GAME OVER^{7} {16}{6}{147}{147}{147}{147}{147}{147}{147}{147}{147}^{7}^{7}{16}{4}And so the great quest ended in a flurry of excitement, intrigue and sillyness.^{7}^{7}^{7} System Message 63 The window is closed System Message 64 . A rope is tied to the bed System Message 65 , and is dangling out of the window System Message 66 . System Message 67 The window is open System Message 68 In the middle of the field stands a huge elephant, snorting and flapping its ears. System Message 69 A crushed section of grass is the only thing that shows that the elephant has ever been here. System Message 70 The only available exit (due to the meaness of the author) lies to the south. System Message 71 Unfortunately, the exit to the north is blocked by a large {16}{4}{19}{1}green{16}{7}{19}{0} giant. System Message 72 that lies against the far wall System Message 73 that lies a few centimetres away from the far wall System Message 74 is badly made, while the desk is covered with junk. System Message 75 In the midst of all this paraphernalia you can see the Princess who is sobbing quietly. System Message 76 The door of the room leads out to the east. System Message 77 bored-looking dog sits... looking bored! System Message 78 dog sits watching a small dancing flower. System Message 79 A large monster is here. Dubbed as '{16}{4}{19}{1}The Slayer{16}{7}{19}{0}', it's a none too rare example of the generally unimaginative beast a bored game author can produce. System Message 80 A small gap in the west wall leads to a small room. System Message 81 A rope in your hand is attached to the ladder. System Message 82 {16}{3}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147} System Message 83 {16}{3}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}^{7} System Message 84 {16}{7}The huge menacing {16}{4}{19}{1}Bleak Knight{16}{7}{19}{0} stands before the castle gate. System Message 85 {16}{7}The {16}{4}{19}{1}Bleak Knight{16}{7}{19}{0} lies dead on the ground here. System Message 86 {16}{7}A huge stone block is here and in the stone is the fabled sword {16}{4}{19}{1}Excalibur{16}{7}{19}{0}. System Message 87 {16}{7} The dusty track lies to the east. -------------------------------------------------------------------------- LOCATIONS --------- Location 0 {16}{3}{19}{1}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}{147}^{7} {16}{6}The Quest For The Holy Snail^{7} {16}{3}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}{146}^{7}^{7}^{7}{16}{7} Written by^{7} Gareth Pitchford^{7}^{7} Programmed by^{7} The 'Spud'^{7}^{7} Published by^{7} Delbert The Hamster Software^{7}^{7}^{7} 2018 'Tweaked' Version of the^{7} 1992 Original.^{7}^{7} Made with PAWs by Gilsoft. Location 1 ^{7}{16}{7}You find yourself standing in the dusty old attic of the castle. To keep this adventure within budget, Delbert has included the chest from '{16}{4}{19}{1}Brian and the Dishonest Politician{16}{7}{19}{0}'! A small hole leads down, out of the loft. Location 2 ^{7}{16}{7}This is a small field. Location 3 ^{7}{16}{7}You are at the northern end of the castle landing. A rickety ladder leads up to the attic, while the only other exit is to the south. Location 4 ^{7}{16}{7}This is a nice little linking location with exits to the north and south. Location 5 ^{7}{16}{7}You are standing in the Princess' bedroom, which currently looks as though it's been hit by a small nuclear bomb. The bed Location 6 ^{7}{16}{7}You stand in the centre of the castle landing, where you can see several exits around you. The ones to the east and west lead to rooms, while to the north and south lie further parts of the landing. Location 7 ^{7}{16}{7}This is the Royal bedroom, full of royal furniture which includes a royal bed. The royal door out lies in the royal direction of west. Location 8 ^{7}{16}{7}This is the empty location. It's the one the author had drawn on his design map but forgot to fill it with a puzzle or amusing quip. The exit, from nothing, leads east. Location 9 ^{7}{16}{7}You are standing at a crossroads with exits not surprisingly to the north, east, south and west. Amongst a clump of bushes here you can see a small signpost. Location 10 Location 11 ^{7}{16}{7}The landing of the castle, the place where you currently find yourself, offers several directions of exit. For the more adventurous among you, there is the northern exit, and for the boring prats, the stairs down. A small door in the west wall here also seems worthy of a mention. Location 12 ^{7}{16}{7}This is the kitchen. The usual pots, pans and cookers are here, though don't bother examining them - you can't. What you can examine is the cupboard that lies beside a small bin on the northern wall. The back door lies to the south. Location 13 ^{7}{16}{7}This road leads north and south. Halfway down it, a Location 14 ^{7}{16}{7}This room is garishly coloured and an irritating little tune hovers in the background (it's about as noticeable as having an airport in your back yard). From the ceiling here, at regular intervals, a huge foot {19}{1}stamps{19}{0} downwards onto the floor. It all seems rather familiar. The exit from this madness lies to the east. Location 15 ^{7}{16}{7}This is the end of the hallway. A staircase leads upwards to an upper landing, while exits lie off to the west and east, and the rest of the hallway is south. Location 16 ^{7}{16}{7}This is the castle's dining-room. A huge table spans the gap between the east and west walls leaving just enough room for some chairs. The exits lie to the east and west. Location 17 ^{7}{16}{7}You now stand beside a hole cunningly designed to go through the eastern wall and thus provide a convenient portal dubbed '{16}{4}{19}{1}The back door{16}{7}{19}{0}'. The kitchen lies to the north and the dining-room to the west. Location 18 ^{7}{16}{7}This location lies outside the castle. With exits to the east, south and west you are spoilt for choice. Location 19 ^{7}{16}{7}You are at the beginning of a road which is to the north. To the west, the castle tries to loom ominously but fails miserably, and looks more like the cheap cardboard cut-out it is instead. Location 20 ^{7}{16}{7}This is a small room west of the alley with a further exit to the south, into a room from which there comes a soft glow. Location 21 ^{7}{16}{7}This is a small alley to the west of the main hallway. X's don the walls and they {19}{1}strike{19}{0} you as looking very curious indeed. Location 22 ^{7}{16}{7}In this section of the hallway an exit to the west can be seen as well as those to the north and south. Location 23 ^{7}{16}{7}This location, whose exit is to the east, is the home of a small {16}{2}{19}{1}red {16}{7}{19}{0}post-box. Location 24 ^{7}{16}{7}This location merely serves as a way of entering those locations to the north, east and west. Location 25 {19}{1}{16}{7}You are in a large, brightly lit chamber. On a pedestal is {16}{6}The Holy Snail{16}{7}. You pick it up and go back outside the castle.^{7} Location 26 ^{7}{16}{7}This is the majestic hallway of the castle - the fabled resting place of the '{16}{6}{19}{1}Holy Snail{16}{7}{19}{0}'. To the north, south and east are exits. Location 27 ^{7}{16}{7}This location is called the ^{7}'{16}{4}{19}{1}living-room{16}{7}{19}{0}', though in truth it is exactly the same as any other room in the castle. A large {16}{2}{19}{1}red{16}{7}{19}{0} armchair is placed in front of the television here. If that doesn't appeal to you, then the exit to the west probably will. Location 28 ^{7}{16}{7}In the centre of the grassy verge lies an old-fashioned well. You can go only to the west. Location 29 ^{7}{16}{7}You are inside a huge castle whose main hallway lies to the north. The gate out is to the south. Location 30 ^{7}{16}{7}You are standing in front of a huge castle. A gate leads into it to the north, while a path leads back to the south. Location 31 ^{7}{16}{7}This is '{16}{4}{19}{1}Ye Olde Adventure Shop{16}{7}{19}{0}'. Around you are various objects of adventuring interest but what catches your eye is a special offer on a lamp. The shopkeeper stands here, hovering over you in great shopkeeper style. Location 32 ^{7}{16}{7}You are standing in a grove of trees. Location 33 ^{7}{16}{7}You are on a dusty track... you know, a song on your LP that hasn't been cleaned! Oh well, it's an old joke but a new location! To the north lies a castle while to the east, west and south there...erm, doesn't lie a castle. Location 34 ^{7}{16}{7}This is a grassy plain, minus wings and an engine. To the north stands '{16}{4}{19}{1}Ye Old Adventure Shop{16}{7}{19}{0}' while to the west is the dusty track. Location 35 ^{7}{16}{7}You are in the '{16}{4}{19}{1}Prancing Prat^{7}Inn{16}{7}{19}{0}'. Behind the bar located here stands Gordo (he of the great belly!). To the north is the inn door while to the south is the guest room. Location 36 ^{7}{16}{7}You are in the guest room of the '{16}{4}{19}{1}Prancing Prat Inn{16}{7}{19}{0}'. There's not much here, save the old creaky bed and the fireplace. A window situated cleverly in the wall overlooks a sandy beach. Location 37 ^{7}{16}{7}This is a small, sandy beach which surrounds a lake. To the north you can see the wall of the '{16}{4}{19}{1}Prancing Prat Inn{16}{7}{19}{0}'. A rope hangs down from a window. Location 38 -------------------------------------------------------------------------- CONNECTIONS ----------- Location 1: DESCE 3 Location 2: S 4 Location 3: S 6 Location 4: N 2 S 9 Location 5: E 6 Location 6: N 3 S 11 E 7 W 5 Location 7: W 6 Location 8: E 9 Location 9: N 4 S 13 E 10 W 8 Location 11: N 6 DESCE 15 Location 12: S 17 Location 13: N 9 S 19 Location 14: E 15 Location 15: ASCEN 11 W 14 E 16 S 22 Location 16: E 17 W 15 Location 17: N 12 E 18 W 16 Location 18: E 19 S 24 W 17 Location 19: N 13 W 18 Location 20: E 21 S 25 Location 21: E 22 Location 22: N 15 S 26 W 21 Location 23: E 24 Location 24: N 18 E 28 W 23 Location 26: N 22 E 27 S 29 Location 27: W 26 Location 28: W 24 Location 29: N 26 S 30 S 30 Location 30: S 33 N 29 Location 31: S 34 Location 32: E 33 Location 33: N 30 E 34 W 32 S 35 Location 34: N 31 W 33 Location 35: N 33 S 36 Location 36: N 35 -------------------------------------------------------------------------- OBJECT NAMES ------------ Object 0 {16}{7}An advert Object 1 {16}{7}A crystal ball Object 2 {16}{7}A Biro Object 3 {16}{7}A rope Object 4 {16}{7}A bucket (empty) Object 5 {16}{7}Some paper-clips Object 6 {16}{7}A paper-clip Object 7 {16}{7}A chain Object 8 {16}{7}A chain 'n' clip Object 9 {16}{7}A Royal Walkman Object 10 {16}{7}A dancing flower Object 11 {16}{7}A PG Tops box Object 12 {16}{7}A coupon Object 13 {16}{7}A mouse Object 14 {16}{7}Some cheese Object 15 {16}{7}A silver key Object 16 {16}{7}Some birdseed Object 17 {16}{7}A parcel Object 18 {16}{7}A plastic sword Object 19 {16}{7}Some boots Object 20 {16}{7}Some photos Object 21 {16}{7}An iron key Object 22 {16}{7}A credit card Object 23 {16}{7}{18}{0}A lamp Object 24 {16}{7}A coin Object 25 {16}{7}A beer mug Object 26 {16}{7}A sword Object 27 {16}{7}A ball of wool Object 28 {16}{7}Some sheets Object 29 {16}{7}A pillow Object 30 {16}{7}A rope (of sheets) Object 31 {16}{7}A handle Object 32 {16}{7}A rope (attached to the ladder) Object 33 {16}{7}A bucket (full of water) Object 34 {16}{7}A Walkman (playing) Object 35 {16}{7}A dancing flower (dancing) -------------------------------------------------------------------------- OBJECT WORDS ------------ Object 0 ADVER 133 _ Object 1 CRYST 86 _ Object 2 BIRO 87 _ Object 3 ROPE 69 _ Object 4 BUCKE 88 _ Object 5 PAPER 89 _ Object 6 PAPER 89 _ Object 7 CHAIN 90 _ Object 8 CHAIN 90 _ Object 9 WALKM 91 ROYAL 139 Object 10 FLOWE 92 _ Object 11 PG 93 _ Object 12 COUPO 94 _ Object 13 MOUSE 95 _ Object 14 CHEES 96 _ Object 15 KEY 60 SILVE 140 Object 16 SEED 101 _ Object 17 PARCE 97 _ Object 18 SWORD 64 PLAST 141 Object 19 BOOTS 98 _ Object 20 PHOTO 99 _ Object 21 KEY 60 IRON 138 Object 22 CARD 61 _ Object 23 LAMP 62 _ Object 24 COIN 63 _ Object 25 MUG 65 _ Object 26 SWORD 64 _ Object 27 BALL 66 _ Object 28 SHEET 67 _ Object 29 PILLO 68 _ Object 30 ROPE 69 _ Object 31 HANDL 100 _ Object 32 ROPE 69 _ Object 33 BUCKE 88 _ Object 34 WALKM 91 _ Object 35 FLOWE 92 _ -------------------------------------------------------------------------- INITIALLY AT ------------ Object 0 34 Object 1 NC Object 2 NC Object 3 NC Object 4 NC Object 5 NC Object 6 NC Object 7 NC Object 8 NC Object 9 NC Object 10 NC Object 11 NC Object 12 NC Object 13 NC Object 14 NC Object 15 NC Object 16 NC Object 17 NC Object 18 NC Object 19 NC Object 20 NC Object 21 NC Object 22 NC Object 23 NC Object 24 NC Object 25 NC Object 26 NC Object 27 NC Object 28 NC Object 29 NC Object 30 NC Object 31 NC Object 32 NC Object 33 NC Object 34 NC Object 35 NC -------------------------------------------------------------------------- OBJECT WEIGHT AND TYPE ---------------------- Object 0: weights 1 Object 1: weights 1 Object 2: weights 1 Object 3: weights 1 Object 4: weights 1 Object 5: weights 1 Object 6: weights 1 Object 7: weights 1 Object 8: weights 1 Object 9: weights 1 Object 10: weights 1 Object 11: weights 1 Object 12: weights 1 Object 13: weights 1 Object 14: weights 1 Object 15: weights 1 Object 16: weights 1 Object 17: weights 1 Object 18: weights 1 Object 19: weights 0 W Object 20: weights 1 Object 21: weights 1 Object 22: weights 1 Object 23: weights 1 Object 24: weights 1 Object 25: weights 1 Object 26: weights 1 Object 27: weights 1 Object 28: weights 1 Object 29: weights 1 Object 30: weights 1 Object 31: weights 1 Object 32: weights 1 Object 33: weights 1 Object 34: weights 1 Object 35: weights 1 -------------------------------------------------------------------------- RESPONSE TABLE -------------- * D AT 36 NOTZERO 70 MESSAGE 59 ANYKEY GOTO 37 DESC * D AT 36 NOTZERO 69 ZERO 70 MESSAGE 209 ANYKEY PROCESS 3 * U AT 37 MESSAGE 60 ANYKEY GOTO 36 DESC * OIL NOUN2 64 AT 32 ZERO 62 CARRIED 23 SET 62 MESSAGE 39 DONE * POST NOUN2 94 AT 23 PROCESS 9 DONE * POST NOUN2 93 AT 23 CARRIED 11 MESSAGE 181 DONE * HOOK AT 28 ZERO 89 CARRIED 8 SET 89 MESSAGE 189 ANYKEY CREATE 15 PLUS 30 3 DESC S * AT 3 CARRIED 32 MESSAGE 133 CREATE 32 ANYKEY GOTO 6 DESC S * AT 13 ISAT 35 13 CARRIED 34 MESSAGE 172 DONE S * AT 13 CARRIED 35 MESSAGE 170 DONE S * AT 20 ZERO 76 MESSAGE 205 DONE E _ AT 9 CLS MESSAGE 62 ANYKEY PROCESS 3 DONE W * AT 11 ZERO 96 MESSAGE 159 SET 96 PLACE 31 254 PLUS 30 3 DONE W * AT 11 MESSAGE 160 DONE W * AT 21 NOTZERO 77 GOTO 20 DESC N * AT 30 ZERO 60 MESSAGE 30 DONE N * AT 30 ZERO 102 MESSAGE 31 DONE N * AT 4 ZERO 72 MESSAGE 148 DONE N * AT 13 ISNOTAT 34 13 MESSAGE 167 DONE N * AT 13 ISNOTAT 35 13 MESSAGE 167 DONE DESCE * AT 28 ZERO 90 MESSAGE 125 ANYKEY SET 90 DESC DESCE * AT 28 NOTZERO 90 MESSAGE 126 DONE DESCE * AT 1 NOTZERO 91 MESSAGE 130 ANYKEY PROCESS 3 DONE DESCE * AT 1 MESSAGE 134 GOTO 3 ANYKEY DESC ASCEN * AT 3 MESSAGE 129 ANYKEY SET 91 GOTO 1 DESC I _ INVEN GET I INVEN GET ALL DOALL 255 GET SWORD AT 32 ZERO 63 MESSAGE 224 DONE GET ROPE AT 36 NOTZERO 68 MESSAGE 226 DONE GET WALKM AT 13 PRESENT 34 MESSAGE 170 DONE GET FLOWE AT 13 PRESENT 35 MESSAGE 170 DONE GET MOUSE NOTZERO 98 LT 98 255 SET 98 MESSAGE 177 PLACE 13 254 PLUS 30 3 DONE GET _ AUTOG DONE PUT ALL DOALL 254 PUT WALKM CARRIED 33 AT 13 AUTOD PROCESS 8 DONE PUT FLOWE CARRIED 35 AT 13 AUTOD PROCESS 8 DONE PUT MOUSE AT 2 CARRIED 13 DESTROY 13 MESSAGE 138 ANYKEY SET 71 PLUS 30 3 DESC PUT MOUSE CARRIED 13 MESSAGE 204 DESTROY 13 DONE PUT CHEES AT 16 CARRIED 14 DESTROY 14 LET 98 1 MESSAGE 175 DONE PUT _ AUTOD DONE REMOV ALL DOALL 253 REMOV _ AUTOR DONE WEAR ALL DOALL 254 WEAR _ AUTOW DONE R _ DESC QUIT _ QUIT PROCESS 3 DONE SAVE _ SAVE LOAD _ LOAD RAMSA _ RAMSAVE BEEP 25 140 DESC RAMLO _ RAMLOAD 255 BEEP 25 150 DESC SAY BLEAK AT 30 ZERO 60 MESSAGE 233 DONE SAY SHOPK AT 31 MESSAGE 232 DONE SAY GORDO AT 35 MESSAGE 231 DONE SAY PRINC AT 5 ZERO 74 MESSAGE 155 DONE SAY _ ABSENT 10 MESSAGE 210 DONE SAY _ PRESENT 10 MESSAGE 154 DONE PICS _ PREP 14 GRAPHIC 0 OK PICS _ PREP 11 GRAPHIC 1 OK PICS _ PREP 10 GRAPHIC 2 OK X KEY PRESENT 21 MESSAGE 1 DONE X KEY PRESENT 15 MESSAGE 84 DONE X CARD PRESENT 22 MESSAGE 2 DONE X LAMP ZERO 62 PRESENT 23 MES 3 SYSMESS 61 NEWLINE DONE X LAMP PRESENT 23 MESSAGE 3 DONE X LAMP AT 31 ZERO 64 MESSAGE 17 DONE X COIN PRESENT 24 MESSAGE 4 DONE X SWORD PRESENT 26 MESSAGE 6 DONE X SWORD AT 32 ZERO 63 MESSAGE 229 DONE X SWORD PRESENT 18 MESSAGE 88 DONE X MUG PRESENT 25 MESSAGE 5 DONE X BALL PRESENT 27 MESSAGE 7 DONE X SHEET PRESENT 28 MESSAGE 8 DONE X PILLO PRESENT 29 MESSAGE 9 DONE X ROPE PRESENT 30 MESSAGE 10 DONE X ROPE PRESENT 3 MESSAGE 66 DONE X CASTL AT 30 MESSAGE 11 DONE X GATE AT 30 MESSAGE 12 DONE X BLEAK AT 30 ZERO 60 MESSAGE 13 DONE X BLEAK AT 30 NOTZERO 60 ZERO 100 SET 100 CREATE 19 MESSAGE 192 ANYKEY DESC X BLEAK AT 30 MESSAGE 14 DONE X OBJEC AT 31 MESSAGE 15 DONE X SHOPK AT 31 MESSAGE 16 DONE X TREE AT 32 MESSAGE 18 DONE X STONE AT 32 MESSAGE 19 DONE X GORDO AT 35 MESSAGE 20 DONE X BED PREP 8 AT 36 ZERO 67 SET 67 MESSAGE 47 DONE X BED PREP 8 AT 36 NOTZERO 67 MESSAGE 46 DONE X BED PREP 8 AT 5 MESSAGE 157 DONE X BED PREP 8 AT 7 ZERO 95 SET 95 MESSAGE 158 CREATE 9 ANYKEY DESC X BED AT 36 ZERO 65 SET 65 MESSAGE 21 CREATE 28 CREATE 29 ANYKEY DESC X BED AT 5 ZERO 74 MESSAGE 99 DONE X BED AT 5 ZERO 73 MES 100 MESSAGE 236 DONE X BED AT 5 NOTZERO 73 MES 100 MESSAGE 101 DONE X BED AT 7 MESSAGE 104 DONE X FIRE AT 36 MESSAGE 22 DONE X CHIMN AT 36 ZERO 66 MES 23 MESSAGE 24 DONE X CHIMN AT 36 MESSAGE 23 DONE X WINDO AT 36 MESSAGE 25 DONE X BEACH AT 37 MESSAGE 26 DONE X LAKE AT 37 MESSAGE 27 DONE X CRYST PRESENT 1 MESSAGE 64 DONE X BIRO PRESENT 2 MESSAGE 65 DONE X BUCKE PRESENT 4 NOTZERO 78 MES 67 MESSAGE 68 DONE X BUCKE PRESENT 4 ZERO 78 MES 67 MESSAGE 69 DONE X PAPER PRESENT 5 MESSAGE 70 DONE X PAPER PRESENT 6 MESSAGE 71 DONE X CHAIN PRESENT 7 MESSAGE 72 DONE X CHAIN PRESENT 8 MESSAGE 73 DONE X WALKM PRESENT 9 MESSAGE 74 DONE X WALKM PRESENT 34 MES 74 MESSAGE 75 DONE X FLOWE PRESENT 10 MESSAGE 77 DONE X FLOWE PRESENT 35 MESSAGE 173 DONE X PG PRESENT 11 MESSAGE 78 DONE X PG AT 23 MESSAGE 118 DONE X COUPO PRESENT 12 PROCESS 4 DONE X COUPO PRESENT 11 PROCESS 4 DONE X MOUSE PRESENT 13 MESSAGE 82 DONE X CHEES PRESENT 14 MESSAGE 83 DONE X PARCE PRESENT 17 MESSAGE 86 DONE X BOOTS CARRIED 19 ZERO 101 SET 101 CREATE 20 MESSAGE 193 ANYKEY PLUS 30 4 DESC X BOOTS PRESENT 19 MESSAGE 89 DONE X PHOTO PRESENT 20 MESSAGE 90 DONE X HANDL PRESENT 31 MESSAGE 63 DONE X SEED PRESENT 16 MESSAGE 85 DONE X BUTTO PRESENT 9 MESSAGE 76 DONE X CHEST AT 1 ZERO 82 MES 91 MESSAGE 92 DONE X CHEST AT 1 ZERO 83 NOTZERO 82 MES 91 MESSAGE 93 ANYKEY CREATE 1 SET 83 DESC X CHEST AT 1 NOTZERO 83 MESSAGE 91 DONE X ELEPH AT 2 ZERO 71 MESSAGE 94 DONE X GRASS AT 2 NOTZERO 71 ZERO 84 SET 84 MESSAGE 95 ANYKEY CREATE 2 PLUS 30 3 DESC X LADDE AT 3 MESSAGE 96 DONE X GIANT AT 4 ZERO 72 MESSAGE 97 DONE X PRINC AT 5 ZERO 74 MESSAGE 98 DONE X DESK AT 5 ZERO 74 MESSAGE 99 DONE X DESK AT 5 MESSAGE 102 DONE X STUFF AT 5 ZERO 85 SET 85 MESSAGE 103 ANYKEY CREATE 10 DESC X NOTHI AT 8 MESSAGE 105 DONE X BUSHE AT 9 MESSAGE 106 DONE X SIGN AT 9 MES 107 PROCESS 6 DONE X DOOR AT 11 MESSAGE 108 DONE X POTS AT 12 MESSAGE 109 DONE X BIN AT 12 ZERO 86 MESSAGE 110 ANYKEY CREATE 11 SET 86 DESC X DOG AT 13 ABSENT 35 MESSAGE 111 DONE X DOG AT 13 MESSAGE 112 DONE X FOOT AT 14 MESSAGE 113 DONE X STAIR AT 15 MESSAGE 114 DONE X TABLE AT 16 MESSAGE 115 DONE X CHAIR AT 16 MESSAGE 116 DONE X CHAIR AT 27 MESSAGE 119 DONE X MONST AT 20 MESSAGE 117 DONE X POST AT 23 MESSAGE 118 DONE X HOLE AT 1 NOTZERO 91 MESSAGE 127 DONE X HOLE AT 1 ZERO 91 MESSAGE 129 DONE X WELL AT 28 PROCESS 5 DONE X GAP AT 5 NOTZERO 73 MESSAGE 237 DONE X CUPBO AT 12 ZERO 97 MESSAGE 162 DONE X ALLEY AT 21 MESSAGE 180 DONE X ADVER PRESENT 0 CLS MESSAGE 197 ANYKEY DESC X SHOP AT 34 MESSAGE 228 DONE X TV AT 27 MESSAGE 234 DONE L D AT 1 NOTZERO 91 MESSAGE 127 DONE L D AT 1 ZERO 91 MESSAGE 128 DONE L BED PREP 8 AT 36 ZERO 67 SET 67 MESSAGE 47 DONE L BED PREP 8 AT 36 NOTZERO 67 MESSAGE 46 DONE L BED PREP 8 AT 5 MESSAGE 157 DONE L BED PREP 8 AT 7 ZERO 95 SET 95 MESSAGE 158 CREATE 9 ANYKEY DESC L _ DESC UNLOC GATE AT 30 CARRIED 21 ZERO 60 MESSAGE 28 DONE UNLOC GATE AT 30 CARRIED 21 MESSAGE 29 ANYKEY GOTO 29 DESTROY 21 SET 102 DESC UNLOC CHEST AT 1 NOTCARR 15 ZERO 82 MESSAGE 135 DONE UNLOC CHEST AT 1 CARRIED 15 ZERO 82 SET 82 MESSAGE 136 PLUS 30 3 DONE GIVE CARD AT 31 CARRIED 22 MESSAGE 36 DONE GIVE CARD AT 35 CARRIED 22 MESSAGE 41 DONE GIVE COIN AT 35 CARRIED 24 MESSAGE 42 SWAP 24 25 DONE GIVE MUG AT 30 CARRIED 25 MESSAGE 32 ANYKEY DESTROY 25 SET 60 PLUS 30 4 DESC GIVE BALL AT 35 CARRIED 27 SWAP 27 21 MESSAGE 44 PLUS 30 4 DONE GIVE PHOTO AT 5 CARRIED 20 MESSAGE 149 ANYKEY SET 74 DESTROY 20 PLUS 30 5 DESC BUY LAMP AT 31 NOTCARR 22 ZERO 64 MESSAGE 33 DONE BUY LAMP AT 31 CARRIED 22 SET 64 DESTROY 22 MESSAGE 34 PLACE 23 254 PLUS 30 3 DONE BUY MUG AT 35 CARRIED 22 MESSAGE 41 DONE BUY MUG AT 35 CARRIED 24 SWAP 24 25 MESSAGE 42 DONE BUY MUG AT 35 MESSAGE 40 DONE BUY OBJEC AT 31 CARRIED 22 MESSAGE 35 DONE TUG SWORD AT 32 ZERO 62 MESSAGE 37 DONE TUG SWORD AT 32 NOTZERO 62 ZERO 63 SET 63 MESSAGE 38 PLACE 26 254 PLUS 30 3 DONE TUG ROPE AT 1 PRESENT 32 NOTZERO 91 CLEAR 91 MESSAGE 131 PROCESS 12 DONE TUG BED AT 5 NOTZERO 74 ZERO 73 SET 73 MESSAGE 151 DONE POUR OIL AT 32 ZERO 62 CARRIED 23 SET 62 MESSAGE 39 DONE FEEL D NOUN2 128 AT 5 NOTZERO 73 ZERO 94 SET 94 MESSAGE 150 ANYKEY CREATE 5 PLUS 30 4 DESC FEEL U NOUN2 80 AT 36 ZERO 66 SET 66 MESSAGE 45 ANYKEY CREATE 27 DESC FEEL BED AT 5 PREP 15 NOTZERO 73 ZERO 94 SET 94 MESSAGE 150 ANYKEY CREATE 5 PLUS 30 4 DESC FEEL CHIMN AT 36 ZERO 66 SET 66 MESSAGE 45 ANYKEY CREATE 27 PLUS 30 3 DESC FEEL CHIMN AT 36 NOTZERO 66 MESSAGE 225 DONE FEEL GAP AT 5 NOTZERO 73 ZERO 94 SET 94 MESSAGE 150 ANYKEY CREATE 5 PLUS 30 4 DESC INSER HAND AT 36 ZERO 66 SET 66 MESSAGE 45 ANYKEY CREATE 27 PLUS 30 3 DESC INSER HAND AT 5 NOTZERO 73 ZERO 94 SET 94 MESSAGE 150 ANYKEY CREATE 5 PLUS 30 4 DESC INSER COUPO AT 23 PROCESS 9 DONE INSER HANDL CARRIED 31 AT 28 DESTROY 31 SET 87 MESSAGE 186 DONE RIP PILLO PRESENT 29 MESSAGE 48 ANYKEY DESTROY 29 CREATE 22 PLUS 30 4 DESC RIP PG CARRIED 11 SWAP 11 12 MESSAGE 185 PLUS 30 4 DONE RIP COUPO CARRIED 11 SWAP 11 12 MESSAGE 185 DONE TIE SHEET PRESENT 28 SWAP 28 30 MESSAGE 49 DONE TIE ROPE PREP 2 NOUN2 78 AT 36 PRESENT 30 DESTROY 30 SET 68 MESSAGE 50 DONE TIE ROPE PRESENT 30 MESSAGE 53 DONE TIE ROPE AT 3 CARRIED 3 DESTROY 3 CREATE 32 MESSAGE 132 ANYKEY DESC OPEN PILLO PRESENT 29 MESSAGE 235 DONE OPEN WINDO AT 36 ZERO 69 SET 69 MESSAGE 51 ANYKEY DESC OPEN PARCE CARRIED 17 SWAP 17 18 MESSAGE 87 DONE OPEN CUPBO AT 12 ZERO 97 MESSAGE 161 ANYKEY CREATE 14 SET 97 DESC CLOSE WINDO AT 36 NOTZERO 69 MESSAGE 52 DONE THROW SWORD CARRIED 26 AT 37 DESTROY 26 MESSAGE 57 ANYKEY CLS MESSAGE 58 CREATE 24 ANYKEY PLUS 30 3 DESC THROW BALL AT 21 CARRIED 1 DESTROY 1 SET 77 MESSAGE 179 ANYKEY PLUS 30 6 DESC THROW ROPE NOUN2 81 AT 36 NOTZERO 69 NOTZERO 68 MES 54 MESSAGE 55 SET 70 ANYKEY DESC THROW ROPE NOUN2 81 AT 36 NOTZERO 69 PRESENT 30 MES 54 MESSAGE 56 DESTROY 30 DONE THROW ROPE AT 36 NOTZERO 68 MESSAGE 227 DONE THROW ROPE CARRIED 30 MESSAGE 61 DONE THROW BUCKE AT 4 ZERO 72 CARRIED 33 SWAP 33 4 MESSAGE 141 LET 92 1 PROCESS 13 DONE UNWRA PARCE PRESENT 17 SWAP 17 18 MESSAGE 87 DONE SIT * AT 27 MESSAGE 120 DONE PICK CHEST AT 1 MESSAGE 137 DONE PICK LOCK AT 1 MESSAGE 137 DONE DRINK MUG CARRIED 25 MESSAGE 43 ANYKEY PROCESS 3 DONE TURN HANDL AT 28 ZERO 87 MESSAGE 187 DONE TURN HANDL AT 28 NOTZERO 87 ZERO 88 SET 88 MESSAGE 188 CREATE 33 CREATE 3 ANYKEY PLUS 30 4 DESC TURN SIGN AT 9 ZERO 93 SET 93 MESSAGE 143 DONE TURN SIGN AT 9 NOTZERO 93 CLEAR 93 MESSAGE 143 DONE HIDE BUSHE AT 9 NOTZERO 92 LT 92 255 PROCESS 7 MES 146 ANYKEY SET 72 SET 92 PLUS 30 5 DESC HIDE BUSHE AT 9 MESSAGE 147 DONE MOVE BED AT 5 NOTZERO 74 ZERO 73 SET 73 MESSAGE 151 DONE LINK PAPER CARRIED 5 SWAP 5 6 PLACE 7 254 MESSAGE 152 DONE BEND PAPER CARRIED 6 CARRIED 7 DESTROY 6 SWAP 7 8 MESSAGE 153 DONE SING * CARRIED 10 MESSAGE 154 DONE KISS PRINC AT 5 ZERO 74 MESSAGE 156 DONE FILL COUPO ZERO 80 CARRIED 11 NOTCARR 2 MESSAGE 163 DONE FILL COUPO CARRIED 12 NOTCARR 2 ZERO 80 MESSAGE 163 DONE FILL COUPO CARRIED 11 ZERO 80 CARRIED 2 SET 80 MESSAGE 164 PLUS 30 3 DONE FILL COUPO CARRIED 2 CARRIED 12 ZERO 80 SET 80 MESSAGE 164 PLUS 30 3 DONE PRESS PLAY AT 13 CARRIED 9 SWAP 9 34 MESSAGE 166 PROCESS 8 DONE PRESS PLAY CARRIED 9 MESSAGE 169 DONE LISTE * PRESENT 34 MESSAGE 171 DONE WAIT * AT 14 ZERO 81 ISAT 11 14 MESSAGE 174 SET 81 PLUS 30 3 DONE WAIT * AT 14 ISAT 12 14 ZERO 81 MESSAGE 174 SET 81 PLUS 30 3 DONE ROLL BALL AT 21 CARRIED 1 SET 77 DESTROY 1 MESSAGE 179 ANYKEY PLUS 30 6 DESC ROLL CRYST AT 21 CARRIED 1 SET 77 DESTROY 1 MESSAGE 179 ANYKEY PLUS 30 6 DESC EAT SEED PRESENT 16 MESSAGE 191 DESTROY 16 ANYKEY DESC HELP * MESSAGE 198 DONE SCORE * TURNS SCORE DONE GARET * CLS MESSAGE 206 ANYKEY CLS MESSAGE 207 ANYKEY DESC KILL * MESSAGE 208 DONE CLIMB * PREP 5 AT 36 NOTZERO 70 MESSAGE 59 ANYKEY GOTO 37 DESC CLIMB * AT 37 MESSAGE 60 ANYKEY GOTO 36 DESC CLIMB * PREP 5 AT 36 NOTZERO 69 MESSAGE 209 ANYKEY PROCESS 3 SHIT * MESSAGE 214 DONE WANK * MESSAGE 212 DONE SCOTT * MESSAGE 213 DONE PISS * MESSAGE 215 DONE TEST * MESSAGE 216 DONE EXAMS * MESSAGE 217 DONE SAM * MESSAGE 218 DONE KAYTE * MESSAGE 219 ANYKEY CLS PRINTAT 9 0 MESSAGE 220 ANYKEY DESC DEL * MESSAGE 221 DONE CUT _ CARRIED 18 MESSAGE 223 DONE UNTIE _ MESSAGE 222 DONE SWIM _ AT 37 MESSAGE 230 DONE -------------------------------------------------------------------------- PROCESS 1 ----------- * * AT 0 MODE 4 1 ANYKEY PROCESS 10 ANYKEY GOTO 33 ABILITY 255 255 DESC * * AT 30 ZERO 60 SYSMESS 84 * * AT 30 NOTZERO 60 SYSMESS 85 * * AT 32 ZERO 63 SYSMESS 86 * * AT 32 SYSMESS 87 * * AT 36 ZERO 69 SYSMESS 63 * * AT 36 NOTZERO 69 SYSMESS 67 * * AT 36 NOTZERO 68 SYSMESS 64 * * AT 36 NOTZERO 70 SYSMESS 65 * * AT 36 SYSMESS 66 * * AT 2 ZERO 71 SYSMESS 68 * * AT 2 NOTZERO 71 SYSMESS 69 * * AT 2 SYSMESS 70 * * AT 4 ZERO 72 SYSMESS 71 * * AT 5 ZERO 73 SYSMESS 72 * * AT 5 NOTZERO 73 SYSMESS 73 * * AT 5 SYSMESS 74 * * AT 5 ZERO 74 SYSMESS 75 * * AT 5 SYSMESS 76 * * AT 13 ABSENT 35 SYSMESS 77 * * AT 13 PRESENT 35 SYSMESS 78 * * AT 20 ZERO 76 SYSMESS 79 * * AT 21 NOTZERO 77 SYSMESS 80 * * AT 3 CARRIED 32 SYSMESS 81 * * AT 1 CARRIED 32 SYSMESS 81 * * AT 25 ANYKEY PROCESS 11 DONE * _ LISTOBJ SYSMESS 83 PROTECT SAVEAT PRINTAT 0 0 SYSMESS 82 BACKAT -------------------------------------------------------------------------- PROCESS 2 ----------- * * NOTZERO 92 LT 92 255 PLUS 92 1 EQ 92 4 MESSAGE 142 ANYKEY PROCESS 3 DONE * * PRESENT 34 PRESENT 10 PROCESS 8 * * NOTZERO 98 LT 98 255 PLUS 98 1 EQ 98 3 SET 98 AT 16 MESSAGE 176 * * AT 20 ZERO 76 CARRIED 18 SET 76 NEWLINE MESSAGE 178 ANYKEY PLUS 30 4 DESC * * AT 27 NOTZERO 99 LT 99 255 PLUS 99 1 EQ 99 3 MESSAGE 190 ANYKEY PLACE 17 254 SET 99 DESC * * AT 9 PROCESS 14 * * AT 37 PROCESS 15 -------------------------------------------------------------------------- PROCESS 3 ----------- * * CLS SYSMESS 62 TURNS SCORE END -------------------------------------------------------------------------- PROCESS 4 ----------- * * MES 79 * * NOTZERO 80 MES 80 * * NOTZERO 81 MES 81 * * NEWLINE DONE -------------------------------------------------------------------------- PROCESS 5 ----------- * * MES 121 * * ZERO 87 MES 122 * * ZERO 88 MES 123 * * ZERO 89 MES 124 * * SYSMESS 66 NEWLINE DONE -------------------------------------------------------------------------- PROCESS 6 ----------- * * ZERO 93 MESSAGE 139 * * NOTZERO 93 MESSAGE 140 * * DONE -------------------------------------------------------------------------- PROCESS 7 ----------- * * MES 144 * * ZERO 93 MESSAGE 145 MESSAGE 142 ANYKEY PROCESS 3 DONE * * DONE -------------------------------------------------------------------------- PROCESS 8 ----------- * * PRESENT 34 PRESENT 10 SWAP 10 35 MESSAGE 168 * * AT 13 PRESENT 35 PRESENT 34 MESSAGE 165 * * DONE -------------------------------------------------------------------------- PROCESS 9 ----------- * * CARRIED 11 MESSAGE 181 DONE * * CARRIED 12 ZERO 81 MESSAGE 182 DONE * * CARRIED 12 ZERO 80 MESSAGE 183 DONE * * CARRIED 12 NOTZERO 80 NOTZERO 81 MESSAGE 184 DESTROY 12 LET 99 1 PLUS 30 3 DONE -------------------------------------------------------------------------- PROCESS 10 ----------- * * CLS * * PRINTAT 7 0 MESSAGE 194 ANYKEY CLS * * PRINTAT 3 0 MESSAGE 195 ANYKEY CLS * * PRINTAT 8 0 MESSAGE 196 * * DONE -------------------------------------------------------------------------- PROCESS 11 ----------- * * NEWLINE MESSAGE 199 ANYKEY MESSAGE 200 ANYKEY CLS MESSAGE 202 ANYKEY CLS * * MESSAGE 203 LET 30 100 TURNS SCORE END -------------------------------------------------------------------------- PROCESS 12 ----------- * * ZERO 150 SET 150 PLUS 30 4 * * DONE -------------------------------------------------------------------------- PROCESS 13 ----------- * * ZERO 151 SET 151 PLUS 30 2 * * DONE -------------------------------------------------------------------------- PROCESS 14 ----------- * * ZERO 152 SET 152 PLUS 30 5 * * DONE -------------------------------------------------------------------------- PROCESS 15 ----------- * * ZERO 153 SET 153 PLUS 30 3 * * DONE