; DAAD syntax automatically generated with ANTUR
; http://8bitgames.itch.io
;
#include symbols.sce
/CTL    ;Control Section (null char is an underline)
_
/TOK    ;Tokens as supplied with PAW under CP/M
_the_
_you_
_are_
ing_
_to_
_and
_is_
You_
and_
The_
n't_
_of_
_you
ing
ed_
_a_
_op
ith
out
ent
_to
_in
all
_th
_it
ter
ave
_be
ver
her
and
ear
You
_on
en_
ose
no
ic
ap
_b
gh
__
ad
is
_c
ir
ay
ur
un
oo
_d
lo
ro
ac
se
ri
li
ti
om
bl
ck
I_
ed
ee
_f
ha
pe
e_
t_
in
s_
th
,_
er
d_
on
to
an
ar
en
ou
or
st
._
ow
le
at
al
re
y_
ch
am
el
_w
as
es
it
_s
ll
do
op
sh
me
he
bo
hi
ca
pl
il
cl
_a
of
_h
tt
mo
ke
ve
so
e.
d.
t.
vi
ly
id
sc
_p
em
r_
/VOC		; VOCABULARY
S	2	NOUN
SOUTH	2	NOUN
TO	2	PREPOSITION
AND	2	CONJUGATION
THEN	2	CONJUGATION
IT	2	PRONOUN
THEM	2	PRONOUN
E	3	NOUN
EAST	3	NOUN
FROM	3	PREPOSITION
W	4	NOUN
WEST	4	NOUN
IN	4	PREPOSITION
N	5	NOUN
NORTH	5	NOUN
OUT	5	PREPOSITION
NW	6	NOUN
THROU	6	PREPOSITION
SE	7	NOUN
OVER	7	PREPOSITION
SW	8	NOUN
UNDER	8	PREPOSITION
UNDE	8	PREPOSITION
NE	9	NOUN
BY	9	PREPOSITION
DESCE	10	VERB
D	10	NOUN
DOWN	10	NOUN
ON	10	PREPOSITION
ASCEN	11	VERB
U	11	NOUN
UP	11	NOUN
OFF	11	PREPOSITION
AT	12	PREPOSITION
EXCEP	13	PREPOSITION
I	14	NOUN
INVEN	14	NOUN
NORMA	14	PREPOSITION
BEHIN	15	PREPOSITION
BEHI	15	PREPOSITION
GET	20	VERB
TAKE	20	VERB
ALL	20	NOUN
LOT	20	NOUN
EVERY	20	NOUN
DROP	21	VERB
REMOV	22	VERB
REMO	22	VERB
WEAR	23	VERB
R	24	VERB
REDES	24	VERB
LOOK	24	VERB
QUIT	25	VERB
STOP	25	VERB
SAVE	26	VERB
LOAD	27	VERB
RAMSA	28	VERB
RS	28	VERB
RAMLO	29	VERB
RL	29	VERB
EXAMI	30	VERB
EXAM	30	VERB
X	30	VERB
SAY	31	VERB
ASK	31	VERB
TALK	31	VERB
SPEAK	31	VERB
SHOUT	31	VERB
SHOU	31	VERB
YELL	31	VERB
PICS	32	VERB
READ	33	VERB
SEARC	34	VERB
SEAR	34	VERB
OPEN	35	VERB
EAT	36	VERB
DRINK	37	VERB
DRIN	37	VERB
LEAVE	38	VERB
LEAV	38	VERB
PUT	39	VERB
WORN	40	VERB
SCORE	41	VERB
SCOR	41	VERB
SCROL	42	VERB
SCRO	42	VERB
INSER	43	VERB
INSE	43	VERB
RSX	44	VERB
RLX	45	VERB
HELP	46	VERB
JOHN	47	VERB
ZENO	48	VERB
ZENOB	48	VERB
GARE	49	VERB
GARET	49	VERB
TRIBU	51	NOUN
TRIB	51	NOUN
NEWS	51	NOUN
NEWSP	51	NOUN
PAPER	51	NOUN
TRAY	52	NOUN
TICKE	53	NOUN
TICK	53	NOUN
AIR	53	NOUN
AIRL	53	NOUN
HAT	54	NOUN
JACKE	55	NOUN
JACK	55	NOUN
PANTS	56	NOUN
PANT	56	NOUN
BOOTS	57	NOUN
BOOT	57	NOUN
HOLST	58	NOUN
HOLS	58	NOUN
GUN	59	NOUN
PISTO	59	NOUN
BLAKE	59	NOUN
MAP	60	NOUN
WHIP	61	NOUN
COMPA	62	NOUN
COMP	62	NOUN
CLIP	63	NOUN
AMMUN	63	NOUN
AMMU	63	NOUN
BULLE	63	NOUN
TOOLK	64	NOUN
TOOL	64	NOUN
TOOLS	64	NOUN
KIT	64	NOUN
PASSP	65	NOUN
PASS	65	NOUN
BLANK	66	NOUN
BLAN	66	NOUN
WOOLE	66	NOUN
WOOL	66	NOUN
MONEY	67	NOUN
MONE	67	NOUN
BELT	67	NOUN
WATCH	68	NOUN
WATC	68	NOUN
UMEGO	68	NOUN
IDOL	69	NOUN
YELLO	69	NOUN
ENVEL	70	NOUN
ENVE	70	NOUN
MAIL	70	NOUN
POST	70	NOUN
OTTOM	71	NOUN
OTTO	71	NOUN
TRUNK	71	NOUN
CABIN	72	NOUN
CABI	72	NOUN
BED	73	NOUN
WARDR	74	NOUN
WARD	74	NOUN
TEA	75	NOUN
TOAST	76	NOUN
TOAS	76	NOUN
LEFT	77	NOUN
RIGHT	78	NOUN
RIGH	78	NOUN
BROCH	79	NOUN
BROC	79	NOUN
PUBLI	80	NOUN
PUBL	80	NOUN
SMITH	81	NOUN
SMIT	81	NOUN
WEE	82	NOUN
DOOR	83	NOUN
PLATE	84	NOUN
PLAT	84	NOUN
CUP	84	NOUN
BOOKS	85	NOUN
BOOK	85	NOUN
SLIP	86	NOUN
SLIPP	86	NOUN
SMALL	130	ADJECTIVE
BIG	131	ADJECTIVE
LARGE	131	ADJECTIVE
OLD	132	ADJECTIVE
NEW	133	ADJECTIVE
HARD	134	ADJECTIVE
SOFT	135	ADJECTIVE
SHORT	136	ADJECTIVE
LONG	137	ADJECTIVE
QUICK	140	ADVERB
SLOWL	141	ADVERB
QUIET	142	ADVERB
LOUDL	143	ADVERB
CAREF	144	ADVERB
SOFTL	144	ADVERB
GENTL	144	ADVERB
/STX	; SYSMESSAGES
/0
.
/1

Smith can see - 
/2

/3

/4

/5

/6

Smith shook his head.

/7
Smith can't go in that direction.

/8
Smith was currently unable to do that.

/9
Smith currently had:

/10
Smith was wearing:

/11
nothing at all.

/12

Are you sure?

/13

Would you like another go?

/14

v1.04

/15
OK.

/16
                                     [+] 
;                                       [+] 
     
/17

You have taken 
/18
 turn
/19
s
/20
.

/21
You have scored 
/22
%

/23
Smith isn't wearing one of those.

/24
Smith can't. He's wearing the _.

/25
Smith already has the _.

/26
Smith shook his head.

/27
Smith can't carry any more.

/28
Smith doesn't have one of those.

/29
Smith is already wearing the _.

/30
Y
/31
N
/32

More...
/33
>
/34
.
/35

Time passes...

/36
Smith picked up the _.

/37
Smith put on the _.

/38
Smith took off the _.

/39
Smith dropped the _.

/40
Smith can't wear the _.

/41
Smith couldn't remove the _.

/42
Smith couldn't remove the _. His hands were full.

/43
The _ weighed too much for Smith.

/44
The _ is in the 
/45
The _ isn't in the 
/46
, 
/47
 and 
/48
.

/49
Smith didn't have the _.

/50
Smith wasn't wearing the _.

/51
.

/52
There isn't one of those in the 
/53
nothing.

/54 ;Letter for Tape
T
/55 ;Disc
D
/56
Drive not ready - press any key to retry.

/57
I/O Error.

/58
Disc or Directory may be full.

/59
Invalid filename.

/60
Type in name of file:
/61
Start tape.

/62
Tape or Disc?
/63
Smith was wearing:

/64
There was a sharp knock on the door and Wee Yin entered.


"We've no time for all that rubbish, we have got to leave real soon."


He withdrew his head and the door closed.
/65
There was a sharp knock on the door and Wee Yin entered.


"We've no got time for all that kerfuffle, we are supposed to be getting
ready to to leave."


He ducked back in and closed the door.
/66
cyan idol first.
/67
bone idol first.
/68
Home of the Free and land of the Brave.


Collect ALL the small idols and you will be hailed as the Best Adventurer
Ever'
/69
blue idol first.
/70
Smith learnt nothing more.

/71
Smith noticed nothing of importance.

/MTX	; MESSAGES
/0
. 
/1
On the tray was a plate bearing some toast, a cup of tea and a white envelope.
/2
On the tray was an empty plate, an empty cup and a white envelope.
/3
On the tray was a plate bearing some toast, a cup of tea and an open white
envelope.
/4
Smith's favourite newspaper, he found it to be so informative and knowledgable.


He also liked the cartoon-section.
/5
Smith cast an eye over the 'stocks & shares' section and was surprised to
see that his shares in 'Arbroath Smokies' had risen in value but disappointed
to see that his shares in 'Dundee Shortbread' were being eaten away by rising
inflation.
/6
As he folded up the 'Tribune' and placed it back on the bed, a small article
about gold-mining in Northern Borneo caught his eye. It seemed that some
local miners had uncovered the entrance to a hitherto unknown mine and in
their exploration of it one of their number had perished in a rockfall.

His name had been 'Lang Yin'.
/7
Smith picked up the copy of the 'Tribune' and opened it at the cartoon section
...


Just then there was a knock on the door and Wee Yin poked his head aound
the door and said, "Come on Boss, no time for the 'funnies' today, we have
more important matters to attend to."


Smith folded the newspaper shut again and Wee Yin closed the door.
/8
That belonged back in the kitchen, Smith had no use for it.
/9
That should be left on the tray for Wee Yin to file away later.
/10
Smith has no need for warm blankets where he is heading to
/11
, so he put it back into the ottoman for safe-keeping.
/12
Smith carefully unfolded the blanket and searched between the layers and
as he did so, something dropped to the floor.
/13
Smith bent over and picked it up.
/14
Golden-brown in colour, glistening with melted butter and lying on a white
china plate.
/15
A heady brew of tea with just a hint of milk and served in a white china
cup.
/16
One of a set of four idols - the others are a green idol, a blue idol and
a red idol.
/17
Sealed shut, with the logo of T.A.W. Airlines embossed on the top left-hand
corner.
/18
The flap was open...
/19
A fine four-poster with a duck-down duvet and two plump pillows.
/20
A typically masculine affair, the double-doors had brass fittings and the
feet were carved in the shape of a lion's paw.
/21
Compact little cabinets, each stood next to the head of the bed and served
as storage for Smith's more personal items.
/22
----------------------------------------
/23
This had been a gift from a great-uncle and had served Smith well over the
years when it came to storing items of importance.
/24
A present from his great-Aunt and a superb timekeeper, it was fitted to
a leather-strap and had a gold casing containing the inner workings.
/25
Made from finest hand-stitched pigskin and strong nylon webbing, it served
as a container for Smith's money.
/26
A wide-brimmed hat that had seen many an adventure and served Smith well
as protection against the elements.
/27
Made from strong drill-cotton and fitted with ample pockets for even the
most intrepid adventurer.
/28
Double-stitched for strength, they were made from heavy-duty cotton that
had been dyed a deep shade of beige.
/29
Stout, waterproof boots, well suited to tramping through water, sand or
even jungle vegetation.
/30
Which one... left or right?
/31
Made from white bone china.
/32
Smith opened the left cabinet and discovered...
/33
...a hand-gun and a holster.
/34
Smith took them from from the cabinet.
/35
Smith closed it again...
/36
It looks to be totally empty apart from a couple of brochures.
/37
Smith opened the right cabinet and discovered...
/38
...a map and a compass.
/39
Smith wasn't in the mood for reading.
/40
Smith had already done that.
/41
It looks to be totally empty apart from some books.
/42
"Yes, Boss" said Wee Yin and left the room.
/43
Perhaps it would be wiser to open it first.
/44
Smith rummaged around in the confines of the small cabinet but all he could
find were some airline brochures.
/45
Smith had no use for them at this moment in time.
/46
Smith would undoubtedly need that on his journey.
/47
Smith noticed a pile of publications of very dubious content and just behind
them was...
/48
...an ammunition-clip.
/49
Smith took the clip.
/50
Smith would never get through Customs with them in his possession.
/51
Smith lifted the lid of the ottoman to reveal...
/52
...a blanket.
/53
Smith removed it from the ottoman.
/54
Being a man, Smith could only do one thing at a time.
/55
It looks to be totally empty.
/56
The only thing in the ottoman was the woollen blanket (folded into a square).
/57
.
/58

"Very well," said the old man, "I will put together a rucksack containing
everything you will need - it will cost you 500 rupees, will that be okay?"


"I'll give you 400," said Smith, doing his best 'barter them down' approach.
/59
It was at this stage that Smith wished he had worn his good stout boots.


Sadly for Smith the task proved too much for his tender feet and eventually
he had to give up the attempt to reach the jungle's edge.


Smith and Wee Yin returned to the airport and took the next flight home.
/60
Smith knew better than to drink the tea first, his nanny had always told
him,

"Eat your toast and then wash it down with your tea."
/61
"Sorry,"said Smith but I have forgotten to bring the map and the compass,
we will have to abandon our trek before we get lost."


With that Smith and Wee Yin returned to the airport and took the next flight
home.
/62
Fresh toast, washed down with warm tea, was soon devoured.
/63
There was a knock on the bedroom door and then Wee Yin entered. 


He picked up the tray, turned on his heels and left again, closing the door
behind him.
/64
But eventually the vines became too thick and gnarly to part in that manner
and without a machete (or some other cutting-tool) they just had to admit
defeat.


Smith and Wee Yin returned to the airport and took the next flight home.
/65
Smith began to check his pockets but then Wee Yin yelled, "There it is,
I can see the borders of the jungle just up ahead!"


Smith looked up and sure enough there was the jungle.
/66
Smith picked the envelope up from the tray, slid a finger-nail along the
top and ripped it open...
/67

...inside were two airline tickets.
/68
Beige in colour, they were printed in a bold black type and in one corner
was the crest of T.A.W airlines.
/69
Drawn on a piece of yellowed parchment, it was a map showing a route through
the jungle and swamplands of Northern Borneo.

There was a small red cross in the top left-hand corner of the swamplands
section.
/70
Manufactured by 'Hayes of Norwich' it was a solid piece of engineering and
had stood Smith in good stead for many a year.
/71
It was a 'Blake Andersson' 9mm and had been Smith's weapon of choice for
a few years now.
/72
 It was loaded.
/73
The gun is in the holster and out of view to all.
/74
Hand-stitched leather, lined with moleskin it was normally worn under the
left arm.
/75

It currently held a 'Blake Andersson' 9mm pistol.
/76
Designed to fit a 'Blake Andersson' 9mm pistol, it held twelve shells.
/77
It was something that Smith had picked up in Shangyen market many moons
ago.

It could be used as a knife, a screwdriver or even to get stones out of
horse's hooves.
/78
Made from Argentinian leather, it was about 22 feet long and had a stout,
bound handle.

Smith never went on an adventure without it.
/79
A genuine British passport, complete with an embossed front cover, it contained
Smith's details and was stamped with the entry permits of numerous foreign
countries.
/80
The son of an immigrant couple who ran a 'Chippy' in downtown Glasgow, he
stood less than five foot tall and weighed less than one of his Mum's 'Fish-Suppers'.

He had been Smith's constant companion since the infamous incident of 'Drummond
Lane' and was somebody Smith would trust with his own life.

He also made a great slice of toast and brewed a good cup of tea.
/81
An intrepid adventurer of long-standing and somebody who most of the 'Historical'
societies turned to when they needed help discovering some long-lost item
or other.

Currently waiting to leave on his next journey.
/82
Smith inserted the clip into the base of the handle and clicked it into
place.
/83
The gun was now loaded and fully operational.
/84
Smith would be better advised to be actually wearing the holster before
putting the gun into it.
/85

It was currently empty.
/86
(Scroll mode on)
/87
(Scroll mode off)
/88
Smith slipped the gun into the safe confines of the holster.
/89

Smith has failed in his quest to find the Yellow Spheroid...
/90

THE ADVENTURE ENDS HERE
/91

As they trudged along Smith told Wee Yin about the article he had read in
the Tribune and when he mentioned the name of the poor unfortunate who died
Wee Yin looked at him and said "That was my brother's name, I wonder if
it was him? I had better give Mum a ring when we get back and find out what
she knows."
/92
Smith slipped the gun out of the holster.
/93
Smith dropped both the map and the compass. "One is no good without the
other," he thought to himself.
/94
Smith picked up both the map and the compass. "One is no good without the
other," he thought to himself.
/95
Smith needs to remove the gun from the holster before he can remove the
holster itself - it is a safety measure of the 'Blake Andersson'.
/96
They were for two single flights to Borneo that were departing this very
day.
/97
"Wee Yin !" yelled Smith but there was no answer.
/98

"He is probably talking to his Mum again" he said, shaking his head. "We
have important business to attend to today and he is engaged in idle chatter."
/99

"Guess he must be busy packing" thought Smith.
/100

"He'll be in that damn basement cupboard again, he never hears a thing when
he is in there, I am going to have to install a bell" thought Smith.
/101
Smith opened the wardrobe to reveal...
/102
...a jacket and pants, hanging on the rail.
/103
Smith took the items from the rail.
/104
Wee Yin stopped a passing ox-cart and after much bartering with the driver,
he loaded Smith on to the back of it and the party set off back to the airport.


Smith and Wee Yin returned to the airport and took the next flight home.
/105
There was nothing hanging on the clothes rail
/106
, it looked to be totally empty.
/107
In the corner of the wardrobe Smith found...
/108
...a hat.
/109
Totally empty...
/110
Perhaps it would be best to open it first.
/111
Smith pulled back the duvet but found nothing.
/112
He then looked under the first pillow but there was nothing there either.
/113
Finally he moved the other pillow to reveal...
/114
...his money-belt.
/115
Smith had another good rummage around but found nothing more.
/116
Smith searched underneath the left cabinet and found...
/117
... nothing.
/118
Smith searched underneath the bed and found...
/119
...his boots.
/120
Smith searched underneath the right cabinet and found...
/121
Wee Yin turned to Smith and said "Not much further now to the edge of the
jungle and then the fun will start. I trust you remembered to pack the map
and the compass?"
/122
Smith searched underneath the ottoman and found...
/123
...a small yellow idol.
/124
Smith searched underneath the wardrobe and found...
/125
...nothing but dust.


"I will have to have a word with Wee Yin about his dusting technique, it
is just not up to scratch," thought Smith.
/126
Smith had another good rummage around but found nothing more.
/127
Smith noticed nothing of importance.
/128
Smith was currently just stood in his underwear and slippers.
/129
Check your inventory for clarification of just what, or what not, Smith
is wearing.
/130
Smith will judge the success of his mission by whether he gets his hands
on the yellow spheroid or not - and not by the accumulation of some numbers.
/131
There was a knock on the door and Wee Yin walked in.


"Sorry Boss, but I am not going anywhere with you without your pants on!"
gasped Wee Yin, pointing towards the wardrobe.


Wee Yin left the room, shutting the door behind himself.
/132
There was a loud tap on the door and Wee Yin entered."Okay Boss, how about
putting a jacket on before we leave?" asked Wee Yin,"You know you have one."


Closing the door behind himself, Wee Yin left the room.
/133
Smith and Wee Yin departed on their journey...
/134
THE AIRPORT DEPARTURE DESK
/135
BORNEO ARRIVAL DESK
/136
AIRPORT TAXI RANK
/137
BORNEO HARDWARE STORE
/138
A ROUGH STONY ROAD
/139
THE EDGE OF THE JUNGLE
/140
IN THE JUNGLE
/141
THE SWAMPLANDS
/142
ON THE ROPE BRIDGE
/143
FAR SIDE OF GORGE
/144
MINE ENTRANCE
/145
INSIDE THE MINE
/146
DEEP IN THE MINE
/147
"Good morning sir, will you and your companion be travelling today?" enquired
the Airline clerk behind the desk.


"Yes", said Smith.


"Then may I have your tickets please?" asked the clerk.
/148
Smith rummaged around in his pockets, his rucksack and even asked Wee Yin
to check his pockets but the tickets were nowhere to be found.


"Sorry sir but without your tickets you will be unable to board the plane."


Smith and Wee Yin reluctantly had to return back home.
/149
Smith produced the tickets and presented them to the clerk.


"Thank you sir, feel free to proceed through the docking-gate and board
the aircraft."
/150
Smith and Wee Yin made their way towards the docking-gate...
/151
Normally passengers would have to pass through the metal-detector gate but
as was obvious by the not working sign that was dangling from it that was
out of action today.


However Airline officials were inspecting the passengers visually as they
passed through the gate.
/152
Smith and Wee Yin cautiously approached the gate...
/153
"I am very sorry to inform you that you will not be allowed to board the
aircraft whilst carrying a firearm," said an official, "and your tickets
will be cancelled. You will not be flying today."


Smith and Wee Yin returned home.
/154
The official cast a quick eye over them and seeing nothing obviously amiss,
he waved them on.


They quickly boarded the aircraft and settled into their respective seats.
/155
"Welcome to Borneo, may your stay be a happy one", said an Immigration officer
walking towards Smith. He bowed and then said, "May I have your passport
please?"
/156
Smith searched his belongings but could not find the required item.
/157
"I am very sorry to inform you that without your passports you will be unable
to enter our country."


Smith and Wee Yin took the next available flight home.
/158
Smith reached into a pocket and produced the passport - Wee Yin followed
suit.
/159
"Thank you very much" said the Immigration officer, before stamping both
passports with the appropriate rubber-stamp.


"Enjoy your stay in our wonderful country."
/160
Unfortunately for Smith he had forgotten to bring some cash with him, so
when they got to the store they were unable to complete any transactions.


The 'Kut Kut' driver and Wee Yin exchanged harsh words about the non-payment
of the fare and then Smith took off his watch and gave the old man that
in lieu of the fare. He then took them back to the Airport.


Smith and Wee Yin flew back home again.
/161
Wee Yin gave out a loud whistle and a 'Kut Kut' (a type of local ricksaw)
wheeled into view.


"You go where?" asked the little old man pedalling the 'Kut Kut'.


"To the nearest hardware-store," answered Smith, "we need to purchase some
supplies.
/162
"Greetings honourable sirs, what can I do for you today?" asked the wizened
old man behind the counter.


"We would like to stock up for a journey through the jungle and the swamplands,"
said Smith, whilst Wee Yin wandered around the store looking into the various
storage barrels.
/163
"Honourable Sirs drive a hard bargain but if I leave out the parasol, the
machete and the strong rope then I can match that price," grumbled the old
man.


The deal was struck and Smith left the hardware-store, with Wee Yin close
behind.
/164
Smith and Wee Yin trekked towards the edge of the jungle but the roads were
rough and Smith's feet hurt.


"You should have changed out of your slippers before we left!" huffed Wee
Yin.
/165
Smith and Wee Yin trekked towards the edge of the jungle, the roads were
rough and the going tough but luckily Smith was wearing his stout boots.
/166
Overhead the tropical sun beat down relentlessly and Wee Yin was glad he
had brought his trusty hat along. It offered good shade from the beating
sun and kept his head cool.


Smith on the other hand did not have a hat and as his temperature rose he
began to feel dizzy and unwell. It was a shame he had not purchased that
parasol from the old man in the 'Hardware Store' as that might have helped
stave off the effects of the blazing sun.
/167
Overhead the tropical sun beat down relentlessly and Wee Yin was glad he
had brought his trusty hat along. It offered good shade from the beating
sun and kept his head cool.


Smith was also glad he was wearing his hat and as the sun beat down it offered
him some much welcome shade.
/168
"Come on," yelled Wee Yin, "I am eager to see what adventures lie ahead."


Smith continued checking his pockets and to his dismay he could not locate
either the map or the compass. Without them there would be no way they could
navigate through the jungle.
/169
"Come on," yelled Wee Yin I am eager to see what adventures lie ahead."


Smith continued checking his pockets and to his delight he found the map
and the compass. Without them there would have been no way they could have
navigated through the jungle.
/170
Progress through the jungle was slow and exhausting, the floor of the jungle
being festooned with fallen branches and dense vegetation. 


However the pair eased their way through the greenery, stopping at times
to tear a passageway through the hanging vines with their bare hands.
/171
Progress through the jungle was slow and exhausting, the floor of the jungle
being festooned with fallen branches and dense vegetation. 


However the pair eased their way through the greenery, stopping at times
to tear a passageway through the hanging vines with their bare hands.


But eventually the vines became too thick and gnarly to part in that manner.
/172
It was at this point that Smith remembered he was carrying the 'multi-purpose
tool' and he quickly examined it to see if it was fitted with a blade.


Luckily it was and Smith quickly selected that option and began hacking
at the vines.


"Good on you Boss," cried Wee Yin as Smith chopped down one vine after another
and eventually the pair emerged into the vast Swamplands that occupied the
top half of the map.
/173
The air was heady with a curious musky, fishy smell and Wee Yin reckoned
it was all down to the rotting vegetation that covered the floor of the
Swamplands they now found themselves travelling through.


Smith on the other hand was not so sure, he felt it was not so much due
to the rotting vegetation but more to a living entity that dwelt in these
parts.
/174
Smith turned to face the beast and reached for his gun...


But there was a moment of panic when Smith realised his luck was out - he
had forgotten his gun.


The beast scuttled ever closer and Wee Yin attempted the impossible and
swung a futile blow in the direction of the croc but all to no avail.
/175
Smith turned to face the beast, withdrew his gun from its holster and fired
at the crocodile...


There was a moment of panic when the gun went 'click' and Smith realised
the gun was not loaded.


The beast scuttled ever closer and Wee Yin attempted the impossible and
swung a futile blow in the direction of the croc but all to no avail.
/176
Smith turned to face the beast and then swiftly drew his gun out of its
holster and fired in the direction of the crocodile.


Unfortunately the shot missed and the bullet hissed past the croc's left
shoulder.


The beast scuttled ever closer and Wee Yin, fearing the worst swung out
wildly with his right boot.
/177
Smith and Wee Yin ran for the supposed safety of the bridge and began to
cross it...


Suddenly the bridge trembled and Smith looked over his shoulder to see the
beast standing on the edge of the bridge.
/178
As the bridge swung down from its supports, the crocodile began to slide
down towards Smith and Wee Yin who were desperately holding on for dear
life.


Far below all of this a torrent of icy water plunged through the gorge the
bridge had been spanning and awaited the arrival of the poor unfortunates
currently clinging to the now-broken bridge.
/179
Smith steadied himself as best he could and waited for his moment.


The crocodile continued its slow slide downwards, gathering momentum as
it did so, its great jaws agape and its eyes ablaze.
/180
Wee Yin looked around him but all he could see was danger. Far below was
a torrent of icy-water that would sweep them to their deaths and the remains
of the bridge, that they were clinging to so precariously, could not possibly
hold out for much longer.


Just then a second crocodile peered its head over the edge of the bridge
and began gnawing at the support ropes...
/181
With a loud 'Crack!' the bridge came free of its supports and plunged down
towards the icy-torrent below.


Smith and Wee Yin clung on desperately... 


...but as they hit the ice-cold waters they lost their grip and were swept
downstream...
/182
With a loud 'Crack!' the bridge came free of its supports and plunged down
towards the icy-torrent below, before snagging on a rocky outcrop.


Smith and Wee Yin clung on desperately... 


Smith looked up to the top of the gorge and noticed a tree overhanging the
edge. Uncoiling his whip, he flicked it out and upwards towards the tree.
/183
Wee Yin clambered up the whip and then deftly swung himself across to the
safety of the edge of the gorge.


Reaching out, he untangled the end of the whip, pulled it up and then tied
it around the trunk of the tree.


Lowering the whip back down towards Smith he was happy to see him begin
to climb up it and up towards the safety of the edge of the gorge.
/184
As Smith hauled himself over the lip of the gorge and onto solid ground
again, Wee Yin looked around and was surprised to see that they were less
than thirty feet from the entrance to a mine.
/185
As Smith brushed off his pants and straightened his hat (which to his surprise
was still on his head), Wee Yin crossed the thirty feet to the entrance
of the mine and cast an exploratory eye over it.


The only things of interest were two wooden handles that were sticking out
either side of the door.


One was short and one was long.
/186
Smith strode over from the edge of the gorge and raised his hand to pull
the short lever.


Wee Yin watched on without saying a word.
/187
The lever was covered in cobwebs and extremely stiff to move but Smith persevered
and eventually he felt the lever 'give'...


Smith pulled the lever down and a loud mechanical noise of whirring cogs
and pullies emanated from the depths of the mine.


The door swung open and Smith entered the mine...
/188
Suddenly out of the darkness sprung a large spiked ball...


Wee Yin tried to push Smith out of the way but the ball smacked into both
of them and pinned their bodies against the wall of the mine.


As they stood there pinned to the wall by the sharp spikes they could feel
the toxic poisons on the spikes entering their bloodstream and bringing
things to a close...
/189
Smith strode over from the edge of the gorge and raised his hand to pull
the short lever.


Wee Yin darted forward and tapped Smith on the shoulder.


"Hang on Boss, I have a funny feeling it is the other lever you should be
pulling, it has something to do with my brother."
/190
Suddenly out of the darkness sprung a large spiked ball...


"Duck!" screeched Wee Yin and both he and Smith flung themselves to the
floor of the mine, hugging the ground for all they were worth.


The spiked ball smacked into the wall of the mine and embedded itself into
the wall by a couple of inches.


"Phew! that was close," breathed Smith dusting himself down and straightening
his hat.


Wee Yin just stood there shaking...
/191
The pair looked around and decided that being as how they had come this
far, it was only right that they should continue with their search.


Wee Yin left the mine for a moment and then returned carrying a length of
dry creeper which he lit with a match from one of his pockets.


The creeper burst into flame and would serve them well as a torch to illuminate
their way...
/192
With Wee Yin leading, the pair made their way along the twisty passages
of the mine until eventually reaching a small ante-room.


At the other end of the ante-room Smith could just make out an opening in
the wall and through the opening he glimpsed a small green idol...
/193
The walls of the ante-room were smooth and shiny, whilst the floor looked
to be a mosiac of holes.


Above them the ceiling was covered with cobwebs and hundreds of spiders
were scuttling to and fro.


"I hate spiders," said Smith screwing up his face in distaste.


Wee Yin took a tentative step forward and skirted around the first of the
many holes...
/194
Two more holes were negotiated and as Smith watched on with bated breath,
he began to think that Wee Yin might just be able to cross safely to the
far wall of the ante-room.


Just then there was a series of loud 'cracks!' and the floor gave way beneath
poor Wee Yin.


In a great cloud of dust and debris, Wee Yin vanished from view...
/195
Smith dashed forward and peered into the depths of the dark hole that was
now where the floor had once been...


"I'm okay Boss, landed a bit awkwardly but quite safely, nothing broken
and nothing hurt - apart from my pride," shouted Wee Yin from the depths
of the hole. "Now just get me out of here."
/196
Smith lay down on his stomach and leant over the edge of the hole, then
reached down with his right hand to grab the outstretched hand of Wee Yin.


He quickly pulled Wee Yin back to the safety of the mine floor and was astonished
to see that he was clutching a small casket in his other hand.


"Found this in an alcove at the bottom of that hole," smiled Wee Yin...
/197
Smith closely examined the small casket and after rubbing off the dust and
the cobwebs was delighted to see some engravings on the side.


For a couple of minutes Smith studied the engravings and then turned to
Wee Yin and said, "This is it, the casket of the yellow spheroid... we
have found what we have been looking for... all we need now is the key
that opens the casket..."
/198
"It must be in the next room, the one through that opening," said Smith.
"We will just have to find a way across to the opening and then we can search
that room for the missing key."


Wee Yin looked at him and nodded in agreement but the thought "easier said
than done" ran through his mind...
/199
"Hang on a minute," said Wee Yin reaching under his shirt, "My Mum gave
me this when I was born and told me that one day I would find a use for
it. 


She said that Lang Yin had found it on one of his expeditions but never
knew what it was for, so what do you think?"


He took a chain from around his neck and dangling from the end of the chain
was a small ornate key...
/200
The key was inserted into the ornate lock and as it settled into place there
was a gentle "click"... Smith gripped the key and slowly turned it to the
left but nothing happened.


Taking a deep breath, he turned the key to the right and for a moment felt
resistance to his pressure, then suddenly the lock clicked into place. Placing
a hand on either end of the lid Smith carefully lifted it open.
/201
Twenty seven years he had waited for this moment, twenty seven years of
searching and wishing, twenty seven years of danger, hardship and deprivation.
But now it could all be over...
/202
Leaning forward, Smith peered into the small casket and an immense wave
of relief swept over him as he spied the small yellow spheroid nestling
at the bottom...
/203
THE QUEST IS OVER...
/204
SEVEN DAYS EARLIER...
/205
Perhaps Smith does not have everything he needs
/206
"The quickest and easiest way is just to insert the clip" said Wee Yin,
peering around the door.
/207
There was a knock on the bedroom door and then Wee Yin entered bearing a
tray.


"Morning Boss, enjoy your breakfast."


He placed the tray on the bed then said, "By the way, I have tightened the
strap on your watch so here it is."
/208
Wee Yin turned on his heels and left the room, closing the door behind him.
/209
"Wee Yin !" yelled Smith and some seconds later Wee Yin entered the room.


"They have arrived" he said, waving the tickets aloft. "We are off to Borneo
today, so get packed and be ready to leave. As sharp as you can, please."
/210

Smith was alone.
/211
Wee Yin was here.
/212
Wee Yin left the room.
/213
There was a loud knock and Wee Yin popped his head around the door. 
/214
"Come on Boss, you are going to be late, so eat your breakfast. Oh, and
by the way, your mail is on the tray."
/215
"Come on Boss, you are going to be late, so eat your breakfast."
/216
"You are going to miss your early morning taxi if you don't get a hustle
on, so get dressed."
/217
"Come on Boss, time waits for no man. You need to be set and ready to go."
/218
"Come on Boss, the taxi will be here in a moment or two."
/219
"Are you ready, it is time for you to leave."
/220
"We are going to miss our flights."
/221
"It really is getting a bit close to the mark, Boss."
/222
"Boss we need to go now, if not sooner."
/223
"Boss it is getting awfully late, it is time you were out and about."
/224
"You still not ready? Oh sod it, get yourself ready.

If you want me I'll be in the basement."
/225
Smith could leave through the door when he was ready to go.
/226
"Okay," said Smith, "Let's sort out the best route to take through the jungle
and then we can deal with the Swamplands when we get there."


For the next few moments Smith and Wee Yin studied the old parchment map
and then, satisfied that they had figured out the best route to the Swamplands,
they headed out in a Northerly direction - with Wee Yin leading the way.
/227
Smith and Wee Yin quickly turned tail and headed out of the Swamplands as
fast as their feet would allow. 


The crocodile followed behind for a few strides but eventually it made off
in the direction it had come from.


Smith and Wee Yin made their way to the Airport and took the next flight
back home.
/228
Just then a loud rustling noise was heard to the west and a large crocodile,
with a mouth full of sharp, glistening teeth emerged out of the darkness.
/229
Smith and Wee Yin quickly turned tail and headed out of the Swamplands as
fast as their feet would allow. The crocodile followed behind for a few
strides but eventually it made off in the direction it had come from.


Smith and Wee Yin made their way to the Airport and took the next flight
back home.
/230
This movement caused the croc to halt in its approach and Wee Yin yelled,
"Quick Boss, there is a bridge over to the northeast so let's make a run
for that."
/231
As Smith looked on the great creature slowly began to edge towards them,
each step causing the bridge to tremble and sway in the breeze.


Drawing his gun from its holster, Smith took aim and prepared to fire...


Suddenly there was a loud ripping noise and one end of the bridge gave way
under the weight of the crocodile.
/232
It was almost within reach of Wee Yin when there was a loud 'boom!', followed
by another and yet another.


"Take that!" screamed Smith shooting at almost point-blank range into the
gaping jaws of the beast.


The beast gave a shudder, its eyes closed and blood began oozing from its
mouth - it was dead.
/233
His aim was true and the end of the whip curled around a branch of the tree.


"Spot on, Boss," yelled Wee Yin, "I'm lightest so I'll climb up and secure
the whip before you follow me. Keep a tight hold on your end and we will
soon be out of here."


There was a loud 'creak' and the bridge trembled again as yet another support
gave way...
/234
Smith stopped in mid-track and thought about what Wee Yin had just said,
looked at the two levers and then moved towards the long one.


Smith seized the lever with both hands and began to pull downwards...
/235
THE BEDROOM
/236
A large double bed occupied the centre of the room, whilst to one side stood
a tall wardrobe. At either side of the bed there was a small cabinet and
at the foot of the bed was an ottoman.
/237
When Smith was ready to go, he would just leave through the door.
/238
Perhaps it would be a wiser move for Smith to 'Search Under' whatever he
needs to investigate.
/239
Smith found nothing more.
/240
Smith looked behind the wardrobe and found...
/241
Smith looked behind the bedhead and found...
/242
Smith looked behind the ottoman and found...
/243
Smith looked behind the right cabinet and found...
/244
Smith looked behind the left cabinet and found...
/245
...his multi-purpose toolkit.


It must have fallen off the top of the cabinet and become wedged between
it and the wall.
/246
A solid, pine door with a brass handle and lock, it was the means by which
Smith would leave the room when he was ready.
/247
...hanging on the back of the door was a coiled whip.
/248
A present from Cousin Jane, they were leather slip-ons.
/249
Smith was not wearing his slippers.
/250
Perhaps it would be a wiser move for Smith to 'Search Behind' whatever he
needs to investigate.
/251
A natty pair of pale-blue silk shorts, given to him by an 'admirer'.
/252
Sorry, not available at this time in the game - Smith needs to locate the
small 
/253
green idol first.
/254
red idol first.
/OTX	; OBJECTS
/0
A copy of the 'Tribune' (folded open at the financial section)
/1
A rectangular tray
/2
A rectangular tray
/3
A rectangular tray
/4
Two airline tickets
/5
A hat
/6
A jacket
/7
Some pants
/8
A pair of boots
/9
A holster
/10
A gun
/11
A gun
/12
A map
/13
A whip
/14
A compass
/15
An ammunition-clip
/16
A multi-purpose toolkit
/17
A passport
/18
A woollen blanket
/19
A holster
/20
A money-belt
/21
An Umego watch
/22
A copy of the Tribune (folded)
/23
A small yellow idol
/LTX	; LOCATIONS
/0

RAMSBOTTOM SMITH &

THE QUEST FOR THE YELLOW SPHEROID


By John Wilson


Converted to Gilsoft's PAWS

by Gareth Pitchford


2019 DAAD Edition using inPAWS and ANTUR


Thanks to Gilsoft for the PAWs &
Infinite Imaginations / Aventuras AD for DAAD


Version 1.5 (DAAD)


Copyright 2018 Zenobi Software




/1

/CON	; CONNECTIONS
/0
/1
/OBJ
;obj  starts  weight    c w  5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0    noun   adjective
;num    at
/0	254	0	_ _  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	TRIBU	_
/1	252	0	_ _  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	TRAY	_
/2	252	0	_ _  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	TRAY	_
/3	252	0	_ _  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	TRAY	_
/4	252	0	_ _  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	TICKE	_
/5	252	0	_ Y  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	HAT	_
/6	252	0	_ Y  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	JACKE	_
/7	252	0	_ Y  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	PANTS	_
/8	252	0	_ Y  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	BOOTS	_
/9	252	0	_ Y  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	HOLST	_
/10	252	0	_ _  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	GUN	_
/11	252	0	_ _  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	GUN	_
/12	252	0	_ _  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	MAP	_
/13	252	0	_ _  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	WHIP	_
/14	252	0	_ _  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	COMPA	_
/15	252	0	_ _  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	CLIP	_
/16	252	0	_ _  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	TOOLK	_
/17	252	0	_ _  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	PASSP	_
/18	252	0	_ _  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	BLANK	_
/19	252	0	_ Y  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	HOLST	_
/20	252	0	_ Y  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	MONEY	_
/21	252	0	_ Y  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	WATCH	_
/22	252	0	_ _  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	TRIBU	_
/23	252	0	_ _  _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _	IDOL	_
;------------------------------------------------------------------------------
/PRO 0       ;Main Location Loop

_       _       AT      0               ; Starting game
                PROCESS 6               ; then we need init sequence

_       _       WINDOW  0               ; Select graphics window
                ;CLEAR   DarkF           ; Assume light
                ;NOTZERO 0
                ;ABSENT  0
                ;SET     DarkF           ; Dark

; This needs to be commented for text-only adventures
; _       _       PICTURE [Player]        ; If there is a picture, Load it
;                 DISPLAY [DarkF]         ; & Display it if not dark, else CLS

_       _       WINDOW  1
                NOTZERO DarkF           ; Dark
                SYSMESS 0

_       _       ZERO    DarkF
				CLS
                DESC    [Player]        ; Doesn't exit loop now

_       _       PROCESS 3

; Now we use Process 1 as the main code loop, a return from it is the end
; of the game

_       _       PROCESS 1

;------------------------------------------------------------------------------
/PRO 1
_       _       PROCESS 4               ; Do process 2 stuff here

_       _       PARSE   0               ; Get next LS from current buffer
                PROCESS 2               ; Failed cos of invalid or timeout
                REDO

_       _       EQ      Turns   255     ; Max for one byte
                PLUS    Turns+1 1
                CLEAR   Turns
                SKIP    1

_       _       PLUS    Turns   1

_       _       PROCESS 5               ; Do any commands
                ISDONE                  ; Done something
                REDO

_       _       MOVE    Player          ; No so try to move player
                RESTART                 ; Absolute jump to start process 0

_       _       NEWTEXT
                LT      Verb    14
                SYSMESS 7
                REDO

_       _       SYSMESS 8
                REDO

;------------------------------------------------------------------------------
/PRO 2
_       _       HASAT TIMEOUT
                SYSMESS 35
                DONE

_       _       SYSMESS 6               ; I didn't understand

;------------------------------------------------------------------------------
/PRO 3 ; Old process 1. Note that both the response table and the old PAW
; process tables 1 and 2 can now be anywhere or completely absent. Everything
; is implemented in the DAAD language itself.

;This is better carried out than the old system without access to DarkF
;_       _       NEWLINE
;                ZERO    DarkF            ; Isn't dark
;               LISTOBJ

_	_	AT 0
		ABILITY 255 255
		MODE 2
		SET 100
		ANYKEY
		CLS
		MESSAGE 200
		ANYKEY
		CLS
		MESSAGE 201
		ANYKEY
		CLS
		MESSAGE 202
		ANYKEY
		CLS
		MESSAGE 204
		ANYKEY
		GOTO 1
		RESTART
		DONE

_	_	NOTZERO 100
		MESSAGE 235

_	_	NOTZERO 100
		MESSAGE 22

_	_	MESSAGE 236

_	_	ZERO 100
		NEWLINE

_	_	LISTOBJ

_	_	ZERO 100
		MESSAGE 22

;------------------------------------------------------------------------------
/PRO 4 ; Old process 2

_	_	AT 1
		ZERO 163
		NEWLINE
		PAUSE 100
		MESSAGE 207
		ANYKEY
		CREATE 0
		CREATE 1
		CREATE 21
		PAUSE 50
		NEWLINE
		GET 21
		PROCESS 20
		PAUSE 100
		WEAR 21
		SET 163
		PAUSE 100
		NEWLINE
		MESSAGE 208
		ANYKEY
		RESTART
		DONE

_	_	LT 75 60
		PLUS 75 1

_	_	PRESENT 4
		ZERO 65
		NEWLINE
		MESSAGE 209
		ANYKEY
		NEWLINE
		MESSAGE 42
		SET 65
		SET 162
		ANYKEY
		RESTART
		DONE

_	_	EQ 75 5
		ZERO 110
		ABSENT 4
		NEWLINE
		MES 213
		MESSAGE 214
		ANYKEY
		RESTART
		DONE

_	_	EQ 75 5
		ZERO 110
		NEWLINE
		MES 213
		MESSAGE 215
		ANYKEY
		RESTART
		DONE

_	_	EQ 75 10
		NEWLINE
		MES 213
		MESSAGE 216
		ANYKEY
		RESTART
		DONE

_	_	EQ 75 15
		NEWLINE
		MES 213
		MESSAGE 217
		ANYKEY
		RESTART
		DONE

_	_	EQ 75 20
		NEWLINE
		MES 213
		MESSAGE 218
		ANYKEY
		RESTART
		DONE

_	_	EQ 75 25
		NEWLINE
		MES 213
		MESSAGE 219
		ANYKEY
		RESTART
		DONE

_	_	EQ 75 30
		NOTZERO 65
		NEWLINE
		MES 213
		MESSAGE 220
		ANYKEY
		RESTART
		DONE

_	_	EQ 75 35
		NEWLINE
		MES 213
		MESSAGE 221
		ANYKEY
		RESTART
		DONE

_	_	EQ 75 40
		NOTZERO 65
		NEWLINE
		MES 213
		MESSAGE 222
		ANYKEY
		RESTART
		DONE

_	_	EQ 75 45
		NEWLINE
		MES 213
		MESSAGE 223
		ANYKEY
		RESTART
		DONE

_	_	EQ 75 50
		NEWLINE
		MES 213
		MESSAGE 224
		ANYKEY
		RESTART
		DONE

_	_	NOTZERO 100
		MESSAGE 210

;------------------------------------------------------------------------------
/PRO 5 ; Command decoder

_	_	NOTZERO 100
		NEWLINE

S	_	MESSAGE 237
		DONE

E	_	MESSAGE 237
		DONE

W	_	MESSAGE 237
		DONE

N	_	MESSAGE 237
		DONE

DESCE	_	MESSAGE 237
		DONE

ASCEN	_	MESSAGE 237
		DONE

I	_	SYSMESS 9
                LISTAT CARRIED
                NEWLINE
				SYSMESS 10
                LISTAT WORN
				DONE

GET	I	SYSMESS 9
                LISTAT CARRIED
                NEWLINE
				SYSMESS 10
                LISTAT WORN
				DONE

GET	ALL	MESSAGE 54
		DONE

GET	TRAY	PRESENT 1
		MESSAGE 8
		DONE

GET	TRAY	PRESENT 2
		MESSAGE 8
		DONE

GET	TRAY	PRESENT 3
		MESSAGE 8
		DONE

GET	GUN	WORN 19
		ZERO 77
		MESSAGE 92
		CREATE 10
		CREATE 9
		DESTROY 19
		PLACE 10 254
		PLACE 9 253
		DONE

GET	GUN	WORN 19
		NOTZERO 77
		MESSAGE 92
		CREATE 11
		CREATE 9
		DESTROY 19
		PLACE 11 254
		PLACE 9 253
		DONE

GET	MAP	NOTCARR 12
		PRESENT 12
		PLACE 12 254
		PLACE 14 254
		MESSAGE 94
		DONE

GET	COMPA	NOTCARR 14
		PRESENT 14
		PLACE 12 254
		PLACE 14 254
		MESSAGE 94
		DONE

GET	PASSP	PRESENT 17
		MESSAGE 13
		PLACE 17 254
		PAUSE 150
		RESTART
		DONE

GET	BLANK	ABSENT 18
		EQ 71 2
		MES 10
		MESSAGE 0
		DONE

GET	ENVEL	PRESENT 1
		MESSAGE 9
		DONE

GET	ENVEL	PRESENT 2
		MESSAGE 9
		DONE

GET	ENVEL	PRESENT 3
		MESSAGE 9
		DONE

GET	BROCH	NOTZERO 69
		MESSAGE 45
		DONE

GET	PUBLI	NOTZERO 70
		MESSAGE 50
		DONE

GET	BOOKS	NOTZERO 70
		MESSAGE 39
		DONE

GET	_	AUTOG
		DONE

DROP	ALL	MESSAGE 54
		DONE

DROP	MAP	CARRIED 12
		PLACE 12 1
		PLACE 14 1
		MESSAGE 93
		DONE

DROP	COMPA	CARRIED 14
		PLACE 12 1
		PLACE 14 1
		MESSAGE 93
		DONE

DROP	_	AUTOD
		DONE

REMOV	ALL	MESSAGE 54
		DONE

REMOV	HOLST	WORN 19
		MESSAGE 95
		DONE

REMOV	GUN	WORN 19
		ZERO 77
		MESSAGE 92
		CREATE 10
		CREATE 9
		DESTROY 19
		PLACE 10 254
		PLACE 9 253
		DONE

REMOV	GUN	WORN 19
		NOTZERO 77
		MESSAGE 92
		CREATE 11
		CREATE 9
		DESTROY 19
		PLACE 11 254
		PLACE 9 253
		DONE

REMOV	WATCH	WORN 21
		MESSAGE 46
		DONE

REMOV	_	AUTOR
		DONE

WEAR	ALL	MESSAGE 54
		DONE

WEAR	_	AUTOW
		DONE

R	_	RESTART

R	_	PLUS 29 128
		RESTART

QUIT	_	QUIT
		SYSMESS 17
		PRINT Turns
		SYSMESS 18
		SYSMESS 19
		SYSMESS 20
		END

SAVE	_	SYSMESS 64
		NEWLINE
		DONE

LOAD	GUN	PRESENT 10
		PRESENT 15
		ZERO 77
		MESSAGE 82
		PROCESS 20
		DESTROY 10
		DESTROY 15
		CREATE 11
		PLACE 11 254
		PAUSE 100
		MESSAGE 83
		SET 77
		DONE

LOAD	GUN	NOTZERO 77
		MESSAGE 40
		DONE

LOAD	CLIP	PRESENT 10
		PRESENT 15
		ZERO 77
		MESSAGE 82
		PROCESS 20
		DESTROY 10
		DESTROY 15
		CREATE 11
		PLACE 11 254
		PAUSE 100
		MESSAGE 83
		SET 77
		DONE

LOAD	CLIP	NOTZERO 77
		MESSAGE 40
		DONE

LOAD	_	SYSMESS 65
		NEWLINE
		DONE

RAMSA	_	MES 252
		MESSAGE 253
		DONE

RAMLO	_	MES 252
		MESSAGE 254
		DONE

EXAMI	_	PREP BEHIN
		ZERO 89
		MESSAGE 250
		DONE

EXAMI	_	PREP BEHIN
		NOTZERO 89
		MESSAGE 239
		DONE

EXAMI	_	PREP UNDER
		EQ 34 255
		NOTWORN 7
		MESSAGE 251
		DONE

EXAMI	_	PREP UNDER
		ZERO 67
		MESSAGE 238
		DONE

EXAMI	_	PREP UNDER
		NOTZERO 67
		MESSAGE 239
		DONE

EXAMI	TRIBU	PRESENT 0
		MESSAGE 4
		DONE

EXAMI	TRIBU	PRESENT 22
		MESSAGE 4
		DONE

EXAMI	TRAY	PRESENT 1
		MESSAGE 1
		DONE

EXAMI	TRAY	PRESENT 2
		MESSAGE 2
		DONE

EXAMI	TRAY	PRESENT 3
		MESSAGE 3
		DONE

EXAMI	TICKE	PRESENT 4
		MESSAGE 68
		DONE

EXAMI	HAT	PRESENT 5
		MESSAGE 26
		DONE

EXAMI	JACKE	PRESENT 6
		MESSAGE 27
		DONE

EXAMI	PANTS	PRESENT 7
		MESSAGE 28
		DONE

EXAMI	BOOTS	PRESENT 8
		MESSAGE 29
		DONE

EXAMI	HOLST	PRESENT 9
		MES 74
		MESSAGE 85
		DONE

EXAMI	HOLST	PRESENT 19
		MES 74
		MESSAGE 75
		DONE

EXAMI	GUN	PRESENT 10
		MESSAGE 71
		DONE

EXAMI	GUN	PRESENT 11
		MES 71
		MESSAGE 72
		DONE

EXAMI	GUN	PRESENT 19
		MESSAGE 73
		DONE

EXAMI	MAP	PRESENT 12
		MESSAGE 69
		DONE

EXAMI	WHIP	PRESENT 13
		MESSAGE 78
		DONE

EXAMI	COMPA	PRESENT 14
		MESSAGE 70
		DONE

EXAMI	CLIP	PRESENT 15
		MESSAGE 76
		DONE

EXAMI	TOOLK	PRESENT 16
		MESSAGE 77
		DONE

EXAMI	PASSP	PRESENT 17
		MESSAGE 79
		DONE

EXAMI	BLANK	PRESENT 18
		EQ 71 1
		MES 10
		MESSAGE 11
		ANYKEY
		DESTROY 18
		LET 71 2
		RESTART
		DONE

EXAMI	MONEY	PRESENT 20
		MESSAGE 25
		DONE

EXAMI	WATCH	PRESENT 0
		MESSAGE 24
		DONE

EXAMI	IDOL	PRESENT 23
		MESSAGE 16
		DONE

EXAMI	ENVEL	PRESENT 1
		PROCESS 7
		DONE

EXAMI	ENVEL	PRESENT 2
		PROCESS 7
		DONE

EXAMI	ENVEL	PRESENT 3
		PROCESS 7
		DONE

EXAMI	OTTOM	MESSAGE 23
		DONE

EXAMI	CABIN	MESSAGE 21
		DONE

EXAMI	BED	MESSAGE 19
		DONE

EXAMI	WARDR	MESSAGE 20
		DONE

EXAMI	TEA	PRESENT 1
		MESSAGE 15
		DONE

EXAMI	TEA	PRESENT 3
		MESSAGE 15
		DONE

EXAMI	TOAST	PRESENT 1
		MESSAGE 14
		DONE

EXAMI	TOAST	PRESENT 3
		MESSAGE 14
		DONE

EXAMI	LEFT	MESSAGE 21
		DONE

EXAMI	RIGHT	MESSAGE 21
		DONE

EXAMI	SMITH	MESSAGE 81
		DONE

EXAMI	WEE	MESSAGE 80
		DONE

EXAMI	DOOR	ZERO 88
		MESSAGE 246
		PROCESS 20
		PAUSE 100
		MESSAGE 247
		PROCESS 20
		CREATE 13
		PAUSE 100
		GET 13
		SET 88
		ANYKEY
		RESTART
		DONE

EXAMI	DOOR	NOTZERO 88
		MESSAGE 246
		DONE

EXAMI	PLATE	PRESENT 1
		MESSAGE 31
		DONE

EXAMI	PLATE	PRESENT 3
		MESSAGE 31
		DONE

EXAMI	BOOKS	NOTZERO 70
		MESSAGE 39
		DONE

EXAMI	SLIP	NOTWORN 8
		MESSAGE 248
		DONE

EXAMI	SLIP	WORN 8
		MESSAGE 249
		DONE

EXAMI	_	SYSMESS 70
		DONE

SAY	_	ABSENT 4
		ZERO 65
		MES 97
		MESSAGE 98
		DONE

SAY	_	LT 75 50
		NOTZERO 65
		MES 97
		MESSAGE 99
		DONE

SAY	_	GT 75 49
		NOTZERO 65
		MES 97
		MESSAGE 100
		DONE

READ	TRIBU	PRESENT 0
		ZERO 79
		CLS
		MESSAGE 5
		ANYKEY
		NEWLINE
		MESSAGE 6
		ANYKEY
		DESTROY 0
		CREATE 22
		SET 79
		RESTART
		DONE

READ	TRIBU	PRESENT 22
		CLS
		MESSAGE 7
		ANYKEY
		RESTART
		DONE

READ	TICKE	PRESENT 4
		MESSAGE 96
		DONE

SEARC	_	PREP UNDER
		ZERO 67
		ZERO 86
		MESSAGE 116
		PROCESS 20
		PAUSE 100
		MESSAGE 117
		PROCESS 20
		PAUSE 100
		MESSAGE 118
		PROCESS 20
		PAUSE 100
		MESSAGE 119
		PROCESS 20
		CREATE 8
		PAUSE 100
		GET 8
		PROCESS 20
		PAUSE 100
		SET 67
		MESSAGE 120
		PROCESS 20
		PAUSE 100
		MESSAGE 117
		PROCESS 20
		PAUSE 100
		MESSAGE 122
		PROCESS 20
		PAUSE 100
		MESSAGE 123
		PROCESS 20
		CREATE 23
		PAUSE 100
		GET 23
		PROCESS 20
		SET 86
		PAUSE 100
		MESSAGE 124
		PAUSE 100
		PROCESS 20
		MESSAGE 125
		PROCESS 20
		ANYKEY
		RESTART
		DONE

SEARC	_	PREP UNDER
		NOTZERO 67
		MESSAGE 126
		DONE

SEARC	_	PREP BEHIN
		ZERO 89
		MESSAGE 240
		PROCESS 20
		PAUSE 100
		MESSAGE 117
		PROCESS 20
		PAUSE 100
		MESSAGE 241
		PROCESS 20
		PAUSE 100
		MESSAGE 117
		PROCESS 20
		PAUSE 100
		MESSAGE 242
		PROCESS 20
		PAUSE 100
		MESSAGE 117
		PROCESS 20
		PAUSE 100
		MESSAGE 243
		PROCESS 20
		PAUSE 100
		MESSAGE 117
		PROCESS 20
		PAUSE 100
		MESSAGE 244
		PROCESS 20
		PAUSE 100
		MESSAGE 245
		PROCESS 20
		PAUSE 100
		CREATE 16
		GET 16
		SET 89
		ANYKEY
		RESTART
		DONE

SEARC	_	PREP BEHIN
		NOTZERO 89
		MESSAGE 126
		DONE

SEARC	BLANK	PRESENT 18
		ZERO 73
		EQ 71 1
		MESSAGE 12
		CREATE 17
		SET 73
		ANYKEY
		RESTART
		DONE

SEARC	OTTOM	ZERO 71
		MESSAGE 43
		DONE

SEARC	OTTOM	EQ 71 1
		MESSAGE 55
		DONE

SEARC	OTTOM	EQ 71 2
		MESSAGE 56
		DONE

SEARC	CABIN	MESSAGE 30
		DONE

SEARC	BED	ZERO 74
		MESSAGE 111
		PROCESS 20
		PAUSE 100
		MESSAGE 112
		PROCESS 20
		PAUSE 100
		MESSAGE 113
		PROCESS 20
		PAUSE 100
		MESSAGE 114
		PROCESS 20
		CREATE 20
		PAUSE 100
		GET 20
		SET 74
		ANYKEY
		RESTART
		DONE

SEARC	BED	NOTZERO 74
		MESSAGE 115
		DONE

SEARC	WARDR	EQ 66 1
		MESSAGE 107
		PROCESS 20
		PAUSE 100
		MESSAGE 108
		PROCESS 20
		PAUSE 100
		CREATE 5
		GET 5
		LET 66 2
		ANYKEY
		RESTART
		DONE

SEARC	WARDR	EQ 66 2
		MESSAGE 109
		DONE

SEARC	WARDR	ZERO 66
		MESSAGE 110
		DONE

SEARC	LEFT	ZERO 69
		MESSAGE 43
		DONE

SEARC	LEFT	NOTZERO 69
		MESSAGE 44
		DONE

SEARC	RIGHT	ZERO 70
		MESSAGE 43
		DONE

SEARC	RIGHT	NOTZERO 70
		ZERO 72
		MESSAGE 47
		PROCESS 20
		PAUSE 50
		MESSAGE 48
		PROCESS 20
		PAUSE 50
		CREATE 15
		GET 15
		SET 72
		ANYKEY
		RESTART
		DONE

SEARC	_	MESSAGE 127
		DONE

SEARC	_	SYSMESS 71
		DONE

OPEN	ENVEL	PRESENT 1
		ZERO 64
		MESSAGE 66
		PROCESS 20
		ANYKEY
		MESSAGE 67
		PROCESS 20
		DESTROY 1
		CREATE 3
		CREATE 4
		PAUSE 50
		GET 4
		SET 64
		ANYKEY
		RESTART
		DONE

OPEN	ENVEL	PRESENT 3
		MESSAGE 40
		DONE

OPEN	OTTOM	ZERO 71
		MESSAGE 51
		PROCESS 20
		PAUSE 50
		MESSAGE 52
		PROCESS 20
		PAUSE 50
		CREATE 18
		MESSAGE 53
		PROCESS 20
		PAUSE 50
		GET 18
		PROCESS 20
		PAUSE 50
		MESSAGE 35
		ANYKEY
		LET 71 1
		RESTART
		DONE

OPEN	OTTOM	EQ 71 1
		MESSAGE 55
		DONE

OPEN	OTTOM	EQ 71 2
		MESSAGE 56
		DONE

OPEN	CABIN	MESSAGE 30
		DONE

OPEN	WARDR	ZERO 66
		MESSAGE 101
		PROCESS 20
		PAUSE 100
		MESSAGE 102
		PROCESS 20
		CREATE 6
		CREATE 7
		PAUSE 100
		LET 66 1
		GET 6
		PROCESS 20
		PAUSE 100
		GET 7
		PROCESS 20
		PAUSE 100
		MESSAGE 35
		ANYKEY
		RESTART
		DONE

OPEN	WARDR	EQ 66 1
		MES 105
		MESSAGE 0
		DONE

OPEN	WARDR	EQ 66 2
		MES 105
		MESSAGE 106
		DONE

OPEN	LEFT	ZERO 69
		MESSAGE 32
		PROCESS 20
		PAUSE 50
		MESSAGE 33
		PROCESS 20
		PAUSE 50
		CREATE 9
		CREATE 10
		GET 9
		PROCESS 20
		PAUSE 50
		GET 10
		PROCESS 20
		PAUSE 50
		MESSAGE 35
		ANYKEY
		SET 69
		RESTART
		DONE

OPEN	LEFT	NOTZERO 69
		MESSAGE 36
		DONE

OPEN	RIGHT	ZERO 70
		MESSAGE 37
		PROCESS 20
		PAUSE 50
		MESSAGE 38
		PROCESS 20
		PAUSE 50
		CREATE 12
		CREATE 14
		GET 12
		PROCESS 20
		PAUSE 50
		GET 14
		PROCESS 20
		PAUSE 50
		MESSAGE 35
		ANYKEY
		SET 70
		RESTART
		DONE

OPEN	RIGHT	NOTZERO 70
		MESSAGE 41
		DONE

EAT	_	PRESENT 1
		MESSAGE 62
		PROCESS 20
		DESTROY 1
		SET 110
		PAUSE 100
		MESSAGE 63
		ANYKEY
		RESTART
		DONE

EAT	_	PRESENT 3
		MESSAGE 62
		PROCESS 20
		DESTROY 3
		SET 110
		PAUSE 100
		MESSAGE 63
		ANYKEY
		RESTART
		DONE

DRINK	_	PRESENT 1
		MESSAGE 60
		DONE

DRINK	_	PRESENT 3
		MESSAGE 60
		DONE

LEAVE	_	NOTWORN 7
		MESSAGE 131
		ANYKEY
		RESTART
		DONE

LEAVE	_	NOTWORN 6
		MESSAGE 132
		ANYKEY
		RESTART
		DONE

LEAVE	_	NOTCARR 4
		PROCESS 8
		CLS
		MESSAGE 148
		ANYKEY
		NEWLINE
		MESSAGE 89
		MESSAGE 90
		END
		DONE

LEAVE	_	CARRIED 4
		CARRIED 10
		PROCESS 8
		PROCESS 9
		CLS
		MESSAGE 153
		ANYKEY
		NEWLINE
		MESSAGE 89
		MESSAGE 90
		END
		DONE

LEAVE	_	CARRIED 4
		CARRIED 11
		PROCESS 8
		PROCESS 9
		CLS
		MESSAGE 153
		ANYKEY
		NEWLINE
		MESSAGE 89
		MESSAGE 90
		END
		DONE

LEAVE	_	NOTCARR 17
		PROCESS 8
		PROCESS 9
		PROCESS 10
		NEWLINE
		MESSAGE 156
		ANYKEY
		CLS
		MESSAGE 157
		ANYKEY
		NEWLINE
		MESSAGE 89
		MESSAGE 90
		END
		DONE

LEAVE	_	NOTWORN 20
		PROCESS 8
		PROCESS 9
		PROCESS 10
		PROCESS 11
		MESSAGE 161
		ANYKEY
		CLS
		MESSAGE 160
		ANYKEY
		NEWLINE
		MESSAGE 89
		MESSAGE 90
		END
		DONE

LEAVE	_	NOTWORN 8
		PROCESS 8
		PROCESS 9
		PROCESS 10
		PROCESS 11
		PROCESS 12
		MESSAGE 164
		ANYKEY
		CLS
		MESSAGE 59
		ANYKEY
		NEWLINE
		MESSAGE 89
		MESSAGE 90
		END
		DONE

LEAVE	_	NOTWORN 5
		PROCESS 8
		PROCESS 9
		PROCESS 10
		PROCESS 11
		PROCESS 12
		PROCESS 13
		MESSAGE 166
		ANYKEY
		CLS
		MESSAGE 104
		ANYKEY
		NEWLINE
		MESSAGE 89
		MESSAGE 90
		END
		DONE

LEAVE	_	NOTCARR 12
		PROCESS 8
		PROCESS 9
		PROCESS 10
		PROCESS 11
		PROCESS 12
		PROCESS 13
		PROCESS 14
		MESSAGE 168
		ANYKEY
		CLS
		MESSAGE 61
		ANYKEY
		NEWLINE
		MESSAGE 89
		MESSAGE 90
		END
		DONE

LEAVE	_	NOTCARR 16
		PROCESS 8
		PROCESS 9
		PROCESS 10
		PROCESS 11
		PROCESS 12
		PROCESS 13
		PROCESS 14
		PROCESS 15
		MESSAGE 170
		ANYKEY
		CLS
		MESSAGE 64
		ANYKEY
		NEWLINE
		MESSAGE 89
		MESSAGE 90
		END
		DONE

LEAVE	_	NOTWORN 19
		PROCESS 8
		PROCESS 9
		PROCESS 10
		PROCESS 11
		PROCESS 12
		PROCESS 13
		PROCESS 14
		PROCESS 15
		PROCESS 16
		CLS
		MESSAGE 174
		ANYKEY
		CLS
		MESSAGE 227
		ANYKEY
		NEWLINE
		MESSAGE 89
		MESSAGE 90
		END
		DONE

LEAVE	_	WORN 19
		ZERO 77
		PROCESS 8
		PROCESS 9
		PROCESS 10
		PROCESS 11
		PROCESS 12
		PROCESS 13
		PROCESS 14
		PROCESS 15
		PROCESS 16
		CLS
		MESSAGE 175
		ANYKEY
		CLS
		MESSAGE 229
		ANYKEY
		NEWLINE
		MESSAGE 89
		MESSAGE 90
		END
		DONE

LEAVE	_	NOTZERO 77
		NOTCARR 13
		PROCESS 8
		PROCESS 9
		PROCESS 10
		PROCESS 11
		PROCESS 12
		PROCESS 13
		PROCESS 14
		PROCESS 15
		PROCESS 16
		PROCESS 17
		CLS
		MESSAGE 181
		ANYKEY
		NEWLINE
		MESSAGE 89
		MESSAGE 90
		END
		DONE

LEAVE	_	CARRIED 13
		ZERO 79
		PROCESS 8
		PROCESS 9
		PROCESS 10
		PROCESS 11
		PROCESS 12
		PROCESS 13
		PROCESS 14
		PROCESS 15
		PROCESS 16
		PROCESS 17
		PROCESS 18
		CLS
		MESSAGE 186
		ANYKEY
		CLS
		MESSAGE 187
		ANYKEY
		CLS
		MESSAGE 145
		NEWLINE
		NEWLINE
		MESSAGE 188
		ANYKEY
		NEWLINE
		MESSAGE 89
		MESSAGE 90
		END
		DONE

LEAVE	_	CARRIED 13
		NOTZERO 79
		WORN 19
		NOTZERO 77
		CARRIED 16
		CARRIED 12
		WORN 5
		WORN 8
		WORN 20
		CARRIED 17
		CARRIED 4
		WORN 6
		WORN 7
		PROCESS 8
		PROCESS 9
		PROCESS 10
		PROCESS 11
		PROCESS 12
		PROCESS 13
		PROCESS 14
		PROCESS 15
		PROCESS 16
		PROCESS 17
		PROCESS 18
		PROCESS 19
		DONE

LEAVE	_	MESSAGE 205
		DONE

PUT	GUN	NOTWORN 9
		PRESENT 9
		PRESENT 10
		MESSAGE 84
		DONE

PUT	GUN	NOTWORN 9
		PRESENT 9
		PRESENT 11
		MESSAGE 84
		DONE

PUT	GUN	WORN 9
		PRESENT 10
		MESSAGE 88
		DESTROY 10
		DESTROY 9
		CREATE 19
		PLACE 19 253
		DONE

PUT	GUN	WORN 9
		PRESENT 11
		MESSAGE 88
		DESTROY 11
		DESTROY 9
		CREATE 19
		PLACE 19 253
		DONE

PUT	CLIP	PRESENT 10
		PRESENT 15
		ZERO 77
		MESSAGE 82
		PROCESS 20
		DESTROY 10
		DESTROY 15
		CREATE 11
		PLACE 11 254
		PAUSE 100
		MESSAGE 83
		SET 77
		DONE

PUT	CLIP	NOTZERO 77
		MESSAGE 40
		DONE

PUT	_	AUTOD
		DONE

WORN	_	NOTWORN 5
		NOTWORN 6
		NOTWORN 7
		NOTWORN 8
		NOTWORN 9
		NOTWORN 19
		NOTWORN 20
		MESSAGE 128
		DONE

WORN	_	SYSMESS 63
		LISTAT 253
		DONE

SCORE	_	MESSAGE 130
		DONE

SCROL	_	ZERO 100
		MODE 2
		SET 100
		MESSAGE 86
		DONE

SCROL	_	NOTZERO 100
		MODE 4
		CLEAR 100
		MESSAGE 87
		DONE

INSER	GUN	NOTWORN 9
		PRESENT 9
		PRESENT 10
		MESSAGE 84
		DONE

INSER	GUN	NOTWORN 9
		PRESENT 9
		PRESENT 11
		MESSAGE 84
		DONE

INSER	GUN	WORN 9
		PRESENT 10
		MESSAGE 88
		DESTROY 10
		DESTROY 9
		CREATE 19
		PLACE 19 253
		DONE

INSER	GUN	WORN 9
		PRESENT 11
		MESSAGE 88
		DESTROY 11
		DESTROY 9
		CREATE 19
		PLACE 19 253
		DONE

INSER	CLIP	PRESENT 10
		PRESENT 15
		ZERO 77
		MESSAGE 82
		PROCESS 20
		DESTROY 10
		DESTROY 15
		CREATE 11
		PLACE 11 254
		PAUSE 100
		MESSAGE 83
		SET 77
		DONE

INSER	CLIP	NOTZERO 77
		MESSAGE 40
		DONE

RSX	_	RAMSAVE
		RESTART
		DONE

RLX	_	RAMLOAD 255
		DONE

HELP	_	MES 252
		SYSMESS 69
		NEWLINE
		DONE

JOHN	_	MES 252
		SYSMESS 66
		NEWLINE
		DONE

ZENO	_	SYSMESS 68
		NEWLINE
		DONE

GARE	_	MES 252
		SYSMESS 67
		NEWLINE
		DONE

_	HOLST	NOUN2 GUN
		NOTWORN 9
		PRESENT 9
		PRESENT 10
		MESSAGE 84
		DONE

_	HOLST	NOUN2 GUN
		NOTWORN 9
		PRESENT 9
		PRESENT 11
		MESSAGE 84
		DONE

_	HOLST	NOUN2 GUN
		WORN 9
		PRESENT 10
		MESSAGE 88
		DESTROY 10
		DESTROY 9
		CREATE 19
		PLACE 19 253
		DONE

_	HOLST	NOUN2 GUN
		WORN 9
		PRESENT 11
		MESSAGE 88
		DESTROY 11
		DESTROY 9
		CREATE 19
		PLACE 19 253
		DONE

_	_	SYSMESS 26
		DONE

;------------------------------------------------------------------------------
/PRO 6 ; Initialise the DAAD system

_       _       WINDOW  1               ; Windows are random
_       _       WINAT   0       0       ; set 14 0 for split screen with GFX
                WINSIZE 25      127     ; Maximum window
                CLS
                DESC    0               ; Introduction
                CLEAR   255             ; Clear all flags

_       _       NOTEQ   255     GFlags
                CLEAR   [255]

_       _       PLUS    255     1
                LT      255     255     ; Will be set at end to indicate init
                SKIP    -2              ; BUGFIX: SKIP -1 was the original value

_       _       RESET                   ; Set objects to start location & Flag 1
                LET     Strength 10
                LET     MaxCarr  4
                SET     CPNoun
                SET     CPAdject
             ;;   GOTO    1               ; Main game

_	_	AT 0
		ABILITY 255 255
		MODE 2
		SET 100
		ANYKEY
		CLS
		MESSAGE 200
		ANYKEY
		CLS
		MESSAGE 201
		ANYKEY
		CLS
		MESSAGE 202
		ANYKEY
		CLS
		MESSAGE 204
		ANYKEY
		GOTO 1
		RESTART
		DONE

;------------------------------------------------------------------------------
/PRO 7

_	_	ZERO 64
		MESSAGE 17
		DONE

_	_	MESSAGE 18
		DONE

;------------------------------------------------------------------------------
/PRO 8

_	_	MESSAGE 133
		ANYKEY
		CLS
		MESSAGE 134
		MESSAGE 22
		NEWLINE
		NEWLINE

_	_	MESSAGE 147
		ANYKEY

;------------------------------------------------------------------------------
/PRO 9

_	_	NEWLINE
		MESSAGE 149
		ANYKEY
		NEWLINE
		MESSAGE 150
		ANYKEY
		CLS

_	_	MESSAGE 151
		ANYKEY
		NEWLINE
		MESSAGE 152
		ANYKEY

;------------------------------------------------------------------------------
/PRO 10

_	_	CLS
		MESSAGE 154
		ANYKEY
		NEWLINE
		MESSAGE 133
		ANYKEY
		CLS

_	_	MESSAGE 135
		MESSAGE 22
		NEWLINE
		NEWLINE

_	_	MESSAGE 155
		ANYKEY

;------------------------------------------------------------------------------
/PRO 11

_	_	NEWLINE
		MESSAGE 158
		NEWLINE
		MESSAGE 159
		ANYKEY
		CLS

_	_	MESSAGE 136
		MESSAGE 22
		NEWLINE
		NEWLINE

;------------------------------------------------------------------------------
/PRO 12

_	_	MESSAGE 161
		ANYKEY
		CLS

_	_	MESSAGE 137
		MESSAGE 22
		NEWLINE
		NEWLINE

_	_	MESSAGE 162
		ANYKEY
		CLS
		MESSAGE 58
		ANYKEY
		CLS
		NEWLINE
		MESSAGE 163
		ANYKEY
		CLS

_	_	MESSAGE 138
		MESSAGE 22
		NEWLINE
		NEWLINE

;------------------------------------------------------------------------------
/PRO 13

_	_	MESSAGE 165
		ANYKEY

_	_	NOTZERO 79
		NEWLINE
		MESSAGE 91
		ANYKEY

_	_	CLS

;------------------------------------------------------------------------------
/PRO 14

_	_	MESSAGE 167
		ANYKEY
		CLS

_	_	MESSAGE 121
		ANYKEY
		CLS
		MESSAGE 65
		ANYKEY
		CLS

_	_	MESSAGE 139
		MESSAGE 22
		NEWLINE
		NEWLINE

;------------------------------------------------------------------------------
/PRO 15

_	_	MESSAGE 169
		ANYKEY
		CLS
		MESSAGE 226
		ANYKEY
		CLS

_	_	MESSAGE 140
		MESSAGE 22
		NEWLINE
		NEWLINE

;------------------------------------------------------------------------------
/PRO 16

_	_	MESSAGE 171
		ANYKEY
		CLS

_	_	MESSAGE 172
		ANYKEY
		CLS

_	_	MESSAGE 141
		MESSAGE 22
		NEWLINE
		NEWLINE

_	_	MESSAGE 173
		ANYKEY
		CLS
		MESSAGE 228
		ANYKEY

;------------------------------------------------------------------------------
/PRO 17

_	_	NEWLINE
		MESSAGE 176
		ANYKEY
		CLS
		MESSAGE 230
		ANYKEY
		CLS

_	_	MESSAGE 142
		MESSAGE 22
		NEWLINE
		NEWLINE

_	_	MESSAGE 177
		ANYKEY
		CLS
		MESSAGE 231
		ANYKEY
		CLS
		MESSAGE 178
		ANYKEY
		CLS
		MESSAGE 179
		ANYKEY
		CLS
		MESSAGE 232
		ANYKEY
		CLS
		MESSAGE 180
		ANYKEY

;------------------------------------------------------------------------------
/PRO 18

_	_	CLS
		MESSAGE 182
		ANYKEY
		CLS
		MESSAGE 233
		ANYKEY
		CLS

_	_	MESSAGE 143
		MESSAGE 22
		NEWLINE
		NEWLINE

_	_	MESSAGE 183
		ANYKEY
		CLS
		MESSAGE 184
		ANYKEY
		CLS

_	_	MESSAGE 144
		MESSAGE 22
		NEWLINE
		NEWLINE

_	_	MESSAGE 185
		ANYKEY

;------------------------------------------------------------------------------
/PRO 19

_	_	CLS
		MESSAGE 189
		ANYKEY
		CLS
		MESSAGE 234
		ANYKEY
		CLS
		MESSAGE 187
		ANYKEY
		CLS

_	_	MESSAGE 145
		MESSAGE 22
		NEWLINE
		NEWLINE

_	_	MESSAGE 190
		ANYKEY
		CLS
		MESSAGE 191
		ANYKEY
		CLS

_	_	MESSAGE 146
		MESSAGE 22
		NEWLINE
		NEWLINE

_	_	MESSAGE 192
		ANYKEY
		CLS
		MESSAGE 193
		ANYKEY
		CLS
		MESSAGE 194
		ANYKEY
		CLS
		MESSAGE 195
		ANYKEY
		CLS
		MESSAGE 196
		ANYKEY
		CLS
		MESSAGE 197
		ANYKEY
		CLS
		MESSAGE 198
		ANYKEY
		CLS

_	_	MESSAGE 199
		ANYKEY
		CLS
		MESSAGE 200
		ANYKEY
		CLS
		MESSAGE 201
		ANYKEY
		CLS
		MESSAGE 202
		PAUSE 150
		NEWLINE
		MESSAGE 203

_	_	NEWLINE
		SYSMESS 17
		PRINT Turns
		SYSMESS 18
		SYSMESS 19
		SYSMESS 20
		END

;------------------------------------------------------------------------------
/PRO 20

_	_	NOTZERO 100
		NEWLINE
